Cascading menus are commonly seen in most GUI systems. However, people sometimes choose the wrong items by mistake, or become frustrated when submenus pop up unnecessarily. This paper proposes two methods for improving the usability of cascading menus. The first uses the direction of cursor movement to change the menu behavior: horizontal motion opens/closes submenus, while vertical motion changes the highlight within the current menu. This feature can reduce cursor movement errors. The second causes a submenu to pop up at the position where horizontal motion occurs. This is expected to reduce the length of the movement path for menu traversal. A user study showed that our methods reduce menu selection times, shorten search path lengths, an...
The present study was conducted in two phases to determine design tradeoffs relating to command bar ...
KeyMenu is a keyboard based hierarchical menu system originally designed for use on a wearable compu...
Computer users with impaired dexterity often have difficulty accessing small, densely packed user in...
Selecting items in cascading pull-down menus is a frequent task in most GUIs. These selections invol...
This paper introduces bubbling menus, a new design for pull-down cascading menus. Bubbling menus com...
This paper introduces bubbling menus, a new design for cascading drop-down menus. Bubbling menus com...
Cascading menus are used in almost all graphical user interfaces. Most current cascade widgets imple...
This paper introduces bubbling menus, a new design for cascading drop-down menus. Bubbling menus com...
iver ring fo ted line Cascading menus are the most commonly used hierarchical menus in graphical use...
Researchers are exploring touchless interactions in diverse usage contexts. These include interactin...
On direct input surfaces, occlusions created by the user’s hand decrease interaction performance wit...
Graphical menus provide slow performance and yet users often try to select menu commands as fast as ...
Despite the considerable quantity of research directed towards multitouch technologies, a set of sta...
International audienceThis paper reports on the results of an experiment comparing two graphical ada...
Three experiments compared the speed and accuracy of item selection from two types of hierarchical p...
The present study was conducted in two phases to determine design tradeoffs relating to command bar ...
KeyMenu is a keyboard based hierarchical menu system originally designed for use on a wearable compu...
Computer users with impaired dexterity often have difficulty accessing small, densely packed user in...
Selecting items in cascading pull-down menus is a frequent task in most GUIs. These selections invol...
This paper introduces bubbling menus, a new design for pull-down cascading menus. Bubbling menus com...
This paper introduces bubbling menus, a new design for cascading drop-down menus. Bubbling menus com...
Cascading menus are used in almost all graphical user interfaces. Most current cascade widgets imple...
This paper introduces bubbling menus, a new design for cascading drop-down menus. Bubbling menus com...
iver ring fo ted line Cascading menus are the most commonly used hierarchical menus in graphical use...
Researchers are exploring touchless interactions in diverse usage contexts. These include interactin...
On direct input surfaces, occlusions created by the user’s hand decrease interaction performance wit...
Graphical menus provide slow performance and yet users often try to select menu commands as fast as ...
Despite the considerable quantity of research directed towards multitouch technologies, a set of sta...
International audienceThis paper reports on the results of an experiment comparing two graphical ada...
Three experiments compared the speed and accuracy of item selection from two types of hierarchical p...
The present study was conducted in two phases to determine design tradeoffs relating to command bar ...
KeyMenu is a keyboard based hierarchical menu system originally designed for use on a wearable compu...
Computer users with impaired dexterity often have difficulty accessing small, densely packed user in...