The paper investigates how voting weights should be assigned to differ-ently sized constituencies of an assembly. The one-person, one-vote prin-ciple is interpreted as calling for a priori equal indirect influence on deci-sions. The latter are elements of a one-dimensional convex policy space and may result from strategic behavior consistent with the median voter theorem. Numerous artificial constituency configurations, the EU and the US are investigated by Monte-Carlo simulations. Penrose’s square root rule, which originally applies to preference-free dichotomous deci-sion environments and holds only under very specific conditions, comes close to ensuring equal representation. It is thus more robust than pre-viously suggested.
This Article argues that weighted voting should be used to comply with the constitutional one-person...
International audienceIn federal unions, how many weights should be given to each state in a two-tie...
Let W be a composite (two-tier) simple voting game (SVG) consisting of a council, making yes/no deci...
The paper investigates how voting weights should be assigned to differently sized constituencies of ...
A large population of voters with single-peaked preferences are partitioned into dis-joint constitue...
Voters from m disjoint constituencies (regions, federal states, etc.) are represented in an assembly...
Which voting weights ought to be allocated to single delegates of differently sized groups from a de...
This paper considers basic constitutional questions about how to elect a legislature. Electoral syst...
Representatives from differently sized constituencies take political decisions by a weighted voting ...
I introduce a model of representative democracy that allows for strategic parties, strategic candida...
Models of single district plurality elections show that with three parties anything can happen - ext...
This article studies the consequences of strategic voting by outcome-oriented voters in elections un...
I introduce a model of representative democracy with strategic parties, strategic candidates, strate...
Amajor goal of democracy is to achieve equal representation of the citizens. Though equal representa...
Systems of indirect voting based on the principle of qualied majority can be analysed using the meth...
This Article argues that weighted voting should be used to comply with the constitutional one-person...
International audienceIn federal unions, how many weights should be given to each state in a two-tie...
Let W be a composite (two-tier) simple voting game (SVG) consisting of a council, making yes/no deci...
The paper investigates how voting weights should be assigned to differently sized constituencies of ...
A large population of voters with single-peaked preferences are partitioned into dis-joint constitue...
Voters from m disjoint constituencies (regions, federal states, etc.) are represented in an assembly...
Which voting weights ought to be allocated to single delegates of differently sized groups from a de...
This paper considers basic constitutional questions about how to elect a legislature. Electoral syst...
Representatives from differently sized constituencies take political decisions by a weighted voting ...
I introduce a model of representative democracy that allows for strategic parties, strategic candida...
Models of single district plurality elections show that with three parties anything can happen - ext...
This article studies the consequences of strategic voting by outcome-oriented voters in elections un...
I introduce a model of representative democracy with strategic parties, strategic candidates, strate...
Amajor goal of democracy is to achieve equal representation of the citizens. Though equal representa...
Systems of indirect voting based on the principle of qualied majority can be analysed using the meth...
This Article argues that weighted voting should be used to comply with the constitutional one-person...
International audienceIn federal unions, how many weights should be given to each state in a two-tie...
Let W be a composite (two-tier) simple voting game (SVG) consisting of a council, making yes/no deci...