• Experiment with different acoustic features which may be more informative in discriminating valence or arousal. • Alter song clip lengths to determine the length that produces the most accurate classification results. • Investigate modifications to MoodSwings to make gameplay more entertaining in order to collect more data. With the growing size of personal digital music collections, the field of music information retrieval seeks to provide new ways of organizing, storing and maintaining these libraries. In developing automated tools to organize music by its emotional content or mood, the collection of “ground truth” data necessarily requires human subjects. We have developed MoodSwings, a game which records dynamic (per-second) labels of...
This paper discusses a particular study that gauges emotion with respect to music by means of an onl...
An important source of intelligence for music emotion recognition today comes from user-provided com...
Music is one of the basic human needs for recreation and entertainment. As song files are digitalize...
In the field of Music Information Retrieval, there are many tasks that are not only difficult for ma...
There are many problems in the field of music infor-mation retrieval that are not only difficult for...
We propose a prototype software tool for the automatic generation of mood-based playlists. The tool ...
Many people rely on the internet to find the almost everything they need from news article to downlo...
Abstract. The paper presents a new dataset that captures the effect of mood on visual and auditory p...
Music mood is a newly emerged metadata type and access point to music information. However, most exi...
With high popularity of audio files and increasing size of data storages devices, organizing audio f...
One of the major reasons why people find music so enjoyable is its emotional impact. Creating emotio...
AbstractOne of the major reasons why people find music so enjoyable is its emotional impact. Creatin...
The aim of this paper was to discover what combination of audio features gives the best performance ...
Music libraries are constantly growing, often tagged in relation to its instrumentation or artist. A...
Musical mood is the emotion that a piece of music expresses. When musical mood is used in music reco...
This paper discusses a particular study that gauges emotion with respect to music by means of an onl...
An important source of intelligence for music emotion recognition today comes from user-provided com...
Music is one of the basic human needs for recreation and entertainment. As song files are digitalize...
In the field of Music Information Retrieval, there are many tasks that are not only difficult for ma...
There are many problems in the field of music infor-mation retrieval that are not only difficult for...
We propose a prototype software tool for the automatic generation of mood-based playlists. The tool ...
Many people rely on the internet to find the almost everything they need from news article to downlo...
Abstract. The paper presents a new dataset that captures the effect of mood on visual and auditory p...
Music mood is a newly emerged metadata type and access point to music information. However, most exi...
With high popularity of audio files and increasing size of data storages devices, organizing audio f...
One of the major reasons why people find music so enjoyable is its emotional impact. Creating emotio...
AbstractOne of the major reasons why people find music so enjoyable is its emotional impact. Creatin...
The aim of this paper was to discover what combination of audio features gives the best performance ...
Music libraries are constantly growing, often tagged in relation to its instrumentation or artist. A...
Musical mood is the emotion that a piece of music expresses. When musical mood is used in music reco...
This paper discusses a particular study that gauges emotion with respect to music by means of an onl...
An important source of intelligence for music emotion recognition today comes from user-provided com...
Music is one of the basic human needs for recreation and entertainment. As song files are digitalize...