Virtual reality, VR, is an emerging computer interface that strives to make simulations so realistic that users believe, if only for a moment, that they are experiencing "the real thing." Highly realistic and believable simulations are accomplished using high-speed graphics supercomputers, three-dimensional graphics accelerators, head-mounted display devices, wired gloves, spatial audio processing, psychological and cognitive skills and numerous other technologies and techniques [7]. Less realistic though still effective VR is available on modern personal computers. As the speed and capabilities of personal computers rapidly increase, and as the cost of high-performance graphics computers continues to drop, we can expect to see hi...
Virtual reality (VR) dates back to the 1960’s and can be defined as the “computer-genera...
This study proposed a virtual reality (VR) course that addresses the overall understanding and appli...
Virtual reality (VR) techniques provide natural interactions between the virtual environment and the...
Virtual reality has achieved an adequate level of development for it to be considered in innovative ...
Virtual reality has achieved an adequate level of development for it to be considered in innovative ...
Virtual reality has the potential to be a powerful new tool in engineering education by bringing exp...
Education needs to change working life in order to improve and ensure the latest technology has been...
Virtual Reality (VR) games and simulations are increasingly being used to provide highly interactive...
Virtual reality has been around as a concept for many years, but it is only recently that it has bec...
Virtual reality has the potential to be a powerful new tool in engineering education by bringing exp...
In this paper, the research team will discuss the lessons learned from the design of a new Introduct...
Many problems have arisen in traditional electronics engineering education because of the Coronaviru...
Over past few decades, constantly emerging technologies have brought a profound transformation for t...
Currently, the use of virtual reality (VR) is being widely applied in different fields, especially i...
Virtual Reality for Engineers. Virtual Reality is a very powerful visualization technique for 3D dat...
Virtual reality (VR) dates back to the 1960’s and can be defined as the “computer-genera...
This study proposed a virtual reality (VR) course that addresses the overall understanding and appli...
Virtual reality (VR) techniques provide natural interactions between the virtual environment and the...
Virtual reality has achieved an adequate level of development for it to be considered in innovative ...
Virtual reality has achieved an adequate level of development for it to be considered in innovative ...
Virtual reality has the potential to be a powerful new tool in engineering education by bringing exp...
Education needs to change working life in order to improve and ensure the latest technology has been...
Virtual Reality (VR) games and simulations are increasingly being used to provide highly interactive...
Virtual reality has been around as a concept for many years, but it is only recently that it has bec...
Virtual reality has the potential to be a powerful new tool in engineering education by bringing exp...
In this paper, the research team will discuss the lessons learned from the design of a new Introduct...
Many problems have arisen in traditional electronics engineering education because of the Coronaviru...
Over past few decades, constantly emerging technologies have brought a profound transformation for t...
Currently, the use of virtual reality (VR) is being widely applied in different fields, especially i...
Virtual Reality for Engineers. Virtual Reality is a very powerful visualization technique for 3D dat...
Virtual reality (VR) dates back to the 1960’s and can be defined as the “computer-genera...
This study proposed a virtual reality (VR) course that addresses the overall understanding and appli...
Virtual reality (VR) techniques provide natural interactions between the virtual environment and the...