In this paper we present a new framework, based on subdi-vision surface approximation for efficient compression and coding of 3D models represented by polygonal meshes. Our algorithm fits a piecewise smooth subdivision surface to the input 3D mesh, aiming at getting close to the optimality in terms of control points number and connectivity of the subdi-vision control polyhedron. Our method is particularly suited for meshes issued from mechanical or CAD parts; indeed in these cases the research of the optimality is quite relevant. The found control polyhedron is much more compact than the original mesh and visually represents the same shape af-ter several subdivision steps. This control polyhedron is then encoded specifically to give the fin...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
This paper presents a new method for 3D data compression based on parameterization of surface patche...
3D polygonal models are increasingly being deployed in a wide range of Virtual Reality (VR) applicat...
International audienceIn this paper we present a new framework, based on subdivision surface approxi...
International audienceIn this paper we present a new framework, based on subdivision surface approxi...
International audienceIn this paper we present a new framework, based on subdivision surface fitting...
International audienceIn this paper we present a new framework for subdivision surface approximation...
International audienceThis paper presents an algorithm dealing with the data reduction and the appro...
Displaced subdivision surface representation [13] is a new form of representing a polygonal surface ...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
In the field of compression, the type of 3D models traditionally considered is that of polygonal mes...
International audienceIn this paper we present a new framework for subdivision surface fitting of ar...
Problem statement: Displaced subdivision representation possesses a number of attractive features fo...
In this paper, we present a new combined subdivision algorithm to generate a smooth surface model fr...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
This paper presents a new method for 3D data compression based on parameterization of surface patche...
3D polygonal models are increasingly being deployed in a wide range of Virtual Reality (VR) applicat...
International audienceIn this paper we present a new framework, based on subdivision surface approxi...
International audienceIn this paper we present a new framework, based on subdivision surface approxi...
International audienceIn this paper we present a new framework, based on subdivision surface fitting...
International audienceIn this paper we present a new framework for subdivision surface approximation...
International audienceThis paper presents an algorithm dealing with the data reduction and the appro...
Displaced subdivision surface representation [13] is a new form of representing a polygonal surface ...
Geometry compression concerns the representation of three-dimensional objects. The goal of geometry ...
In the field of compression, the type of 3D models traditionally considered is that of polygonal mes...
International audienceIn this paper we present a new framework for subdivision surface fitting of ar...
Problem statement: Displaced subdivision representation possesses a number of attractive features fo...
In this paper, we present a new combined subdivision algorithm to generate a smooth surface model fr...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
Complex surfaces and solids are produced by large-scale modeling and simulation activities in a vari...
This paper presents a new method for 3D data compression based on parameterization of surface patche...
3D polygonal models are increasingly being deployed in a wide range of Virtual Reality (VR) applicat...