Turn taking is observed in many field and laboratory settings captured by various widely-studied 2x2 games. This paper develops a repeated game model that allows us to systematically investigate turn-taking behavior in many 2x2 games, including the battle of the sexes, the game of chicken, the game of common-pool-resources assignment, and a particular version of the prisoners ’ dilemma. We consider the “turn taking with independent randomizations ” (TTIR) strategy that achieves three objectives: (a) helping the players reach the turn-taking path, (b) resolving the question of who takes the good turn first, and (c) deterring defection. We determine conditions under which a subgame-perfect equilibrium with TTIR strategy exists and is unique. ...
We study the behavior of boundedly rational agents who play an infinitely repeated symmetric 2 × 2 g...
We use a novel experimental design to identify subjects ’ strategies in an infinitely repeated priso...
In the standard prisoners' dilemma (SPD) cooperation is efficient. In the repeated, modified prisone...
Turn taking is observed in many field and laboratory settings captured by various widely studied 2 ×...
Turn taking is observed in many field and laboratory settings. We study when and how turn taking can...
Turn taking is observed in many field and laboratory settings. We study when and how turn taking can...
The Battle of the Sexes game, which captures both conflict and coordination problems, has been appli...
The Battle of the Sexes game, which captures both coordination and conflict problems, has been appli...
The Battle of the Sexes game, which captures both conflict and coordination problems, has been appli...
The Battle of the Sexes game, which captures both coordination and conflict problems, has been appli...
Using a symmetric 2-person prisoners' dilemma as the base game, each player receives a signal for th...
Using a symmetric 2-person prisoners’ dilemma as the base game, each player receives a signal for th...
In this paper we investigate the emergence of turn taking in three finitely repeated games: (i) an ...
We had participants play two sets of repeated Prisoner’s Dilemma (RPD) games, one with a large conti...
The prisoner's dilemma has evolved into a standard game for analyzing the success of cooperative str...
We study the behavior of boundedly rational agents who play an infinitely repeated symmetric 2 × 2 g...
We use a novel experimental design to identify subjects ’ strategies in an infinitely repeated priso...
In the standard prisoners' dilemma (SPD) cooperation is efficient. In the repeated, modified prisone...
Turn taking is observed in many field and laboratory settings captured by various widely studied 2 ×...
Turn taking is observed in many field and laboratory settings. We study when and how turn taking can...
Turn taking is observed in many field and laboratory settings. We study when and how turn taking can...
The Battle of the Sexes game, which captures both conflict and coordination problems, has been appli...
The Battle of the Sexes game, which captures both coordination and conflict problems, has been appli...
The Battle of the Sexes game, which captures both conflict and coordination problems, has been appli...
The Battle of the Sexes game, which captures both coordination and conflict problems, has been appli...
Using a symmetric 2-person prisoners' dilemma as the base game, each player receives a signal for th...
Using a symmetric 2-person prisoners’ dilemma as the base game, each player receives a signal for th...
In this paper we investigate the emergence of turn taking in three finitely repeated games: (i) an ...
We had participants play two sets of repeated Prisoner’s Dilemma (RPD) games, one with a large conti...
The prisoner's dilemma has evolved into a standard game for analyzing the success of cooperative str...
We study the behavior of boundedly rational agents who play an infinitely repeated symmetric 2 × 2 g...
We use a novel experimental design to identify subjects ’ strategies in an infinitely repeated priso...
In the standard prisoners' dilemma (SPD) cooperation is efficient. In the repeated, modified prisone...