This paper describes a methodology for applying textures interactively to a 3D object, taking into account its topological features. A user-friendly interface based on this allows the user to evaluate the consequences on the 3D object of manipulating the 2D texture in real time. As a case study, we have applied this methodology to re-create the terra-cotta texture of virtual soldiers from Xian
Interesting textures form on the surfaces of objects as the result of external chemical, mechanical,...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-reso...
An algorithm for the mapping of texture from multiple camera views onto a 3D model of a real object ...
Texture mapping is a common method for combining surface geometry with image data, with the resultin...
International audienceThis work takes part in a global industrial project, which aims at decorating ...
Haptics is a topic which, in recent years, has gained significant attention from several research fi...
Realistic rendering of 3D graphics scenes often requires large amounts of data and processing. High ...
International audienceThis paper describes a simple way of integrating texture in virtual environmen...
International audienceThis paper introduces a new method to bind the techniques of texture mapping t...
We present an algorithm for interactive painting on a subdivision surface using standard texture-map...
Abstract: In this paper, we describe a method for overlaying a texture onto a T-shirt, for improving...
This thesis proposes an approach to provide a visually realistic interactive simulation of the effec...
Touching objects in a virtual environment is a challenge that has yet to be addressed convincingly, ...
This paper discusses the algorithm to detect the distorted textures in the virtualized reality indoo...
International audienceThis work takes place in the context of an industrial project, which aims to d...
Interesting textures form on the surfaces of objects as the result of external chemical, mechanical,...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-reso...
An algorithm for the mapping of texture from multiple camera views onto a 3D model of a real object ...
Texture mapping is a common method for combining surface geometry with image data, with the resultin...
International audienceThis work takes part in a global industrial project, which aims at decorating ...
Haptics is a topic which, in recent years, has gained significant attention from several research fi...
Realistic rendering of 3D graphics scenes often requires large amounts of data and processing. High ...
International audienceThis paper describes a simple way of integrating texture in virtual environmen...
International audienceThis paper introduces a new method to bind the techniques of texture mapping t...
We present an algorithm for interactive painting on a subdivision surface using standard texture-map...
Abstract: In this paper, we describe a method for overlaying a texture onto a T-shirt, for improving...
This thesis proposes an approach to provide a visually realistic interactive simulation of the effec...
Touching objects in a virtual environment is a challenge that has yet to be addressed convincingly, ...
This paper discusses the algorithm to detect the distorted textures in the virtualized reality indoo...
International audienceThis work takes place in the context of an industrial project, which aims to d...
Interesting textures form on the surfaces of objects as the result of external chemical, mechanical,...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-reso...
An algorithm for the mapping of texture from multiple camera views onto a 3D model of a real object ...