The creation of conversational agents capable of expressive and communicative behaviors requires to dene the relationship between the agent’s communicative intentions and how these intentions are expressed in a coordinated verbal and nonverbal message. Suppose an agent S (a Sender) has the goal of communicating something to an interlocutor A (Addressee) in a particular situatio
In this thesis we consider embodied agents which are represented by an animated talking head. For su...
The paper presents a model for the construction of an artificial agent that can express performative...
This paper describes the results of a research project aimed at implementing a 'realistic' 3D Embodi...
Our goal is to create an 'intelligent' 3D agent able to send complex, 'natural' messages to users an...
Our goal is to create an “intelligent ” 3D agent able to send complex, ‘natural ’ messages to users ...
Our goal is to develop a believable embodied agent able to dialogue with a user. In particular, we a...
In this article, we discuss how to control nonver-bal conversational signals (NCS) including eye gaz...
Much of the work on embodied conversational agents is concerned with building computational models o...
In this paper we introduce a system that automatically adds different types of non-verbal behavior t...
International audienceIn this paper, we describe two series of experiments that examine audiovisual ...
In this study, we explicitly code and study the social, referential, and pragmatic features of gaze ...
In the context of synthetic generation and decoding of linguistic information, not only the audible ...
In this paper, we consider the role of gaze and direction of attention as a social cue for conversat...
In this paper we present our work toward the creation of a multimodal expressive Embodied Conversati...
Abstract. We describe here our efforts for modeling multimodal signals exchanged by interlocutors wh...
In this thesis we consider embodied agents which are represented by an animated talking head. For su...
The paper presents a model for the construction of an artificial agent that can express performative...
This paper describes the results of a research project aimed at implementing a 'realistic' 3D Embodi...
Our goal is to create an 'intelligent' 3D agent able to send complex, 'natural' messages to users an...
Our goal is to create an “intelligent ” 3D agent able to send complex, ‘natural ’ messages to users ...
Our goal is to develop a believable embodied agent able to dialogue with a user. In particular, we a...
In this article, we discuss how to control nonver-bal conversational signals (NCS) including eye gaz...
Much of the work on embodied conversational agents is concerned with building computational models o...
In this paper we introduce a system that automatically adds different types of non-verbal behavior t...
International audienceIn this paper, we describe two series of experiments that examine audiovisual ...
In this study, we explicitly code and study the social, referential, and pragmatic features of gaze ...
In the context of synthetic generation and decoding of linguistic information, not only the audible ...
In this paper, we consider the role of gaze and direction of attention as a social cue for conversat...
In this paper we present our work toward the creation of a multimodal expressive Embodied Conversati...
Abstract. We describe here our efforts for modeling multimodal signals exchanged by interlocutors wh...
In this thesis we consider embodied agents which are represented by an animated talking head. For su...
The paper presents a model for the construction of an artificial agent that can express performative...
This paper describes the results of a research project aimed at implementing a 'realistic' 3D Embodi...