Abstract. Polygon clipping is an important operation that computers execute all the time. An algorithm that clips a polygon is rather complex. Each edge of the polygon must be tested against each edge of the clipping window, usually a rectangle. As a result, new edges may be added, and existing edges may be discarded, retained, or divided. Multiple polygons may result from clipping a single polygon. After clipping, we may have a set of segments, which must be handled to generate the clipped polygon. This work proposes two new algorithms: clipping polygon against a rectangle window, and polygon reconstruction from a set of segments. The algorithms were implemented in Secondo, a platform for implementing and experimenting with various kinds o...
This paper proposes a new line clipping algorithm against a convex polygon with () time complexity. ...
Interactive computer graphics allow achieving a high bandwidth man-machine communication only if the...
A new algorithm for line clipping by convex polygon with O(1) processing complexity is presented. It...
Several clipping algorithms are in wide use. These are separated into broad classes. They include su...
(This is one of the two standard algorithms for clipping. The other is the Sutherland-Hodgman reentr...
An efficient array algorithm, based in part on the re-entrant polygon clipping algorithm of Sutherla...
All of the information necessary to perform the polygon set operations (union, intersection, and dif...
Clipping, as a fundamental process in computer graphics, displays only the part of a scene which is ...
An improved parametric line clipping algorithm is presented. The line clipping algorithm is extended...
Computational efficiencies of traditional vector computing-based polygon clipping algorithms will de...
771-774Clipping in the method in graphics which enables or disable rendering options in an area of i...
A computer algorithm is developed for clipping and capping N-sided polyhedra with arbitrary planes. ...
The most popular lines clipping algorithms are Cohen-Sutherland and Liang-Barsky line clipping algor...
A comparative study of new line clipping algorithms for 2D complex polygons is presented and the eva...
A comparison of a new algorithm for line clipping in E2 and E3 by convex polygon and/or polyhedron w...
This paper proposes a new line clipping algorithm against a convex polygon with () time complexity. ...
Interactive computer graphics allow achieving a high bandwidth man-machine communication only if the...
A new algorithm for line clipping by convex polygon with O(1) processing complexity is presented. It...
Several clipping algorithms are in wide use. These are separated into broad classes. They include su...
(This is one of the two standard algorithms for clipping. The other is the Sutherland-Hodgman reentr...
An efficient array algorithm, based in part on the re-entrant polygon clipping algorithm of Sutherla...
All of the information necessary to perform the polygon set operations (union, intersection, and dif...
Clipping, as a fundamental process in computer graphics, displays only the part of a scene which is ...
An improved parametric line clipping algorithm is presented. The line clipping algorithm is extended...
Computational efficiencies of traditional vector computing-based polygon clipping algorithms will de...
771-774Clipping in the method in graphics which enables or disable rendering options in an area of i...
A computer algorithm is developed for clipping and capping N-sided polyhedra with arbitrary planes. ...
The most popular lines clipping algorithms are Cohen-Sutherland and Liang-Barsky line clipping algor...
A comparative study of new line clipping algorithms for 2D complex polygons is presented and the eva...
A comparison of a new algorithm for line clipping in E2 and E3 by convex polygon and/or polyhedron w...
This paper proposes a new line clipping algorithm against a convex polygon with () time complexity. ...
Interactive computer graphics allow achieving a high bandwidth man-machine communication only if the...
A new algorithm for line clipping by convex polygon with O(1) processing complexity is presented. It...