This paper debuts a novel application of speech recog-nition to foreign language learning. We present a generic framework for developing user-customizable card games designed to aid learners in the difficult task of vocabulary acquisition. We also describe a prototype game built on this framework that, using a Mandarin speech recognizer, provides a student of Chinese with opportunities to speak vocabulary items in a meaning-ful context. The system dynamically loads only the nec-essary vocabulary for each game in an effort to main-tain robust recognition performance without limiting the lexical domain. To assess the Sentence Error Rate (SER) of our prototype, we asked college-age students from various universities in the United States and be...
We describe a multilingual Open Source CALL game, CALL-SLT, which reuses speech translation technolo...
For decades linguists have been interested in doing research on English vocabulary and vocabulary te...
We present an evaluation of CALL-SLT, a web-deployed speech-enabled platform for improving fluency i...
This paper concerns a framework for building interactive speech-based language learning games. The c...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer S...
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Compute...
This paper presents an educational game which aids learners with foreign lexicon acquisition while e...
This paper presents an educational game which aids learners with foreign lexicon acquisition while e...
Levels of literacy and the variance in them, continue to be a problem in the world. These problems a...
[[abstract]]In this paper, the modular role player game-distance-learning system based on voice reco...
[[abstract]]In this paper, the modular role player game-distance-learning system based on voice reco...
[[abstract]]In this paper, the modular role player game-distance-learning system based on voice reco...
MSc (Computer Science), North-West University, Vaal Triangle Campus, 2014Playing has been part of pe...
Learning vocabulary is not easy and it may be very frustrating to some learners. Many approaches hav...
We describe a multilingual Open Source CALL game, CALL-SLT, which reuses speech translation technolo...
We describe a multilingual Open Source CALL game, CALL-SLT, which reuses speech translation technolo...
For decades linguists have been interested in doing research on English vocabulary and vocabulary te...
We present an evaluation of CALL-SLT, a web-deployed speech-enabled platform for improving fluency i...
This paper concerns a framework for building interactive speech-based language learning games. The c...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer S...
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Compute...
This paper presents an educational game which aids learners with foreign lexicon acquisition while e...
This paper presents an educational game which aids learners with foreign lexicon acquisition while e...
Levels of literacy and the variance in them, continue to be a problem in the world. These problems a...
[[abstract]]In this paper, the modular role player game-distance-learning system based on voice reco...
[[abstract]]In this paper, the modular role player game-distance-learning system based on voice reco...
[[abstract]]In this paper, the modular role player game-distance-learning system based on voice reco...
MSc (Computer Science), North-West University, Vaal Triangle Campus, 2014Playing has been part of pe...
Learning vocabulary is not easy and it may be very frustrating to some learners. Many approaches hav...
We describe a multilingual Open Source CALL game, CALL-SLT, which reuses speech translation technolo...
We describe a multilingual Open Source CALL game, CALL-SLT, which reuses speech translation technolo...
For decades linguists have been interested in doing research on English vocabulary and vocabulary te...
We present an evaluation of CALL-SLT, a web-deployed speech-enabled platform for improving fluency i...