It is important in a virtual auditory display (VAD) system to repro-duce not only static sound information, but also dynamic variation of sound. Thus, to achieve a highly precise virtual auditory dis-play system, the system should be responsive to a listener’s head movement. However, system latency (SL), in which the listener’s head movement is reflected in the sound, certainly exists. If SL is detectable to the listener, it results in incongruousness. Conse-quently, the detection threshold (DT) of SL must be well inves-tigated and SL should be sufficiently smaller than it. However, there have been relatively few studies on the DT of SL. Moreover, as inter-subject differences have been reported, it is necessary to examine DT in more detail....
The paper reports results from an experimental study quantifying how latency affects the playing acc...
Actions in the real world have immediate sensory consequences. Mimicking these in digital environmen...
Minimizing system latency is a traditionally important topic for the development of multi-modal Virt...
A critical engineering parameter in the design of interactive vir-tual audio displays is the maximum...
Virtual Auditory Display (VAD) technology is expected to en-able the development of new communicatio...
In a virtual acoustic environment, the total system latency (TSL) refers to the time elapsed from th...
International audienceBy coupling a head-tracking system with a binaural rendering, the latter becom...
Summarization: System latency (time delay) and its visible consequences are fundamental virtual envi...
Summarization: User perceptual sensitivity to changes of system latency was tested in three simple v...
International audienceWhen a head-tracking system is coupled with a binaural rendering, the latter b...
User perceptual sensitivity to changes of full system latency was tested in three simple virtual env...
Virtual environments (VE) provide powerful tools for training and visualization, such as in design w...
A fundamental task of an immersive virtual environment (IVE) system is to present images of the virt...
Summarization: System latency (time delay) and its visible consequences are fundamental Virtual Envi...
The study investigated how listeners used level and direct-to-reverberant ratio (D/R) cues to discri...
The paper reports results from an experimental study quantifying how latency affects the playing acc...
Actions in the real world have immediate sensory consequences. Mimicking these in digital environmen...
Minimizing system latency is a traditionally important topic for the development of multi-modal Virt...
A critical engineering parameter in the design of interactive vir-tual audio displays is the maximum...
Virtual Auditory Display (VAD) technology is expected to en-able the development of new communicatio...
In a virtual acoustic environment, the total system latency (TSL) refers to the time elapsed from th...
International audienceBy coupling a head-tracking system with a binaural rendering, the latter becom...
Summarization: System latency (time delay) and its visible consequences are fundamental virtual envi...
Summarization: User perceptual sensitivity to changes of system latency was tested in three simple v...
International audienceWhen a head-tracking system is coupled with a binaural rendering, the latter b...
User perceptual sensitivity to changes of full system latency was tested in three simple virtual env...
Virtual environments (VE) provide powerful tools for training and visualization, such as in design w...
A fundamental task of an immersive virtual environment (IVE) system is to present images of the virt...
Summarization: System latency (time delay) and its visible consequences are fundamental Virtual Envi...
The study investigated how listeners used level and direct-to-reverberant ratio (D/R) cues to discri...
The paper reports results from an experimental study quantifying how latency affects the playing acc...
Actions in the real world have immediate sensory consequences. Mimicking these in digital environmen...
Minimizing system latency is a traditionally important topic for the development of multi-modal Virt...