This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning system that supports middle school students during a visit to an archaeological park. It exploits a learning technique called excursion-game, whose aim is to help students to acquire historical notions while playing and to make archaeological visits more effective and exciting. In order to understand the potentials and limitations of Explore!, our studies compare the experience of playing the excursion-game with and without technological support. The design and evaluation of Explore! have provided knowledge on the advantages and pitfalls of m-learning that may be instrumental in informing the current debate on e-learning
Distance education has experienced profound changes due to the introduction of new technologies, esp...
The importance of cultural heritage in forging a sense of identity is becoming increasingly evident....
Visitor would usually like to discover more about the attractions of a place before their physical v...
This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning sy...
This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning sy...
Explore! is an m-learning system that combining e-learning and mobile computing allows middle school...
M-learning —the combination of e-learning with mobile technologies— captures the very nature of e-le...
Explore! is an m-learning system that aims to improve young visitors' experience of historical sites...
Traditional visits to archaeological parks, which are usually organized by schools, tend to generate...
Abstract. This paper presents a mobile system that supports young students learning history at an ar...
This paper illustrates a project currently under development. The project aims at designing a syste...
This paper presents a mobile system that supports young students learning history at an archaeologic...
Explore! is designed to be used in a wider set of historical sites. The game content historical info...
This paper presents a system designed to support young students learning history at an archaeologica...
Distance education has experienced profound changes due to the introduction of new technologies, esp...
Distance education has experienced profound changes due to the introduction of new technologies, esp...
The importance of cultural heritage in forging a sense of identity is becoming increasingly evident....
Visitor would usually like to discover more about the attractions of a place before their physical v...
This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning sy...
This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning sy...
Explore! is an m-learning system that combining e-learning and mobile computing allows middle school...
M-learning —the combination of e-learning with mobile technologies— captures the very nature of e-le...
Explore! is an m-learning system that aims to improve young visitors' experience of historical sites...
Traditional visits to archaeological parks, which are usually organized by schools, tend to generate...
Abstract. This paper presents a mobile system that supports young students learning history at an ar...
This paper illustrates a project currently under development. The project aims at designing a syste...
This paper presents a mobile system that supports young students learning history at an archaeologic...
Explore! is designed to be used in a wider set of historical sites. The game content historical info...
This paper presents a system designed to support young students learning history at an archaeologica...
Distance education has experienced profound changes due to the introduction of new technologies, esp...
Distance education has experienced profound changes due to the introduction of new technologies, esp...
The importance of cultural heritage in forging a sense of identity is becoming increasingly evident....
Visitor would usually like to discover more about the attractions of a place before their physical v...