In this paper, we consider applications of perception-based video quality metrics to improve the performance of global lighting computations and rendering of anima-tion sequences. To control the computation of anima-tion frames we use the Animation Quality Metric (AQM) which is an extended version of the Visible Difference Pre-dictor (VDP) developed by Daly. We show two applica-tions of the AQM: (1) the rendering of high-quality walk-throughs for static environments and (2) the computation of global illumination for dynamic environments. To improve the rendering performance of our walk-through solution we use a hybrid of the ray tracing and Image-Based Rendering (IBR) techniques. In our render-ing solution we derive as many pixels as possib...
International audienceThe main purpose of this paper is to discuss the global illumination methods i...
Global illumination algorithms are regarded as computationally intensive. This cost is a practical p...
to obtain the doctorate degree. To compute global illumination solutions for rendering virtual scene...
In this paper, we consider applications of perception-based video quality metrics to improve the per...
Producing high quality animations featuring rich object appearance and compelling lighting effects i...
In this paper, we consider accelerated rendering of high quality walkthrough animation sequences alo...
Computing global illumination (GI) in virtual scenes becomes increasingly attractive even for real-t...
In this paper we introduce a new perceptual metric for efficient, high quality, global illumination ...
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of thi...
Accurate lighting computation is one of the key elements to realism in rendered images. In the past ...
This thesis proposes several new perceptually-motivated techniques to synthesize, edit and enhance d...
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of thi...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...
This paper proposes a framework for the production of animations of high quality radiosity environm...
Synthesis of realistic images which predict the appearance of the real world has many applications i...
International audienceThe main purpose of this paper is to discuss the global illumination methods i...
Global illumination algorithms are regarded as computationally intensive. This cost is a practical p...
to obtain the doctorate degree. To compute global illumination solutions for rendering virtual scene...
In this paper, we consider applications of perception-based video quality metrics to improve the per...
Producing high quality animations featuring rich object appearance and compelling lighting effects i...
In this paper, we consider accelerated rendering of high quality walkthrough animation sequences alo...
Computing global illumination (GI) in virtual scenes becomes increasingly attractive even for real-t...
In this paper we introduce a new perceptual metric for efficient, high quality, global illumination ...
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of thi...
Accurate lighting computation is one of the key elements to realism in rendered images. In the past ...
This thesis proposes several new perceptually-motivated techniques to synthesize, edit and enhance d...
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of thi...
Lighting is essential to generate realistic images using computer graphics. The computation of ligh...
This paper proposes a framework for the production of animations of high quality radiosity environm...
Synthesis of realistic images which predict the appearance of the real world has many applications i...
International audienceThe main purpose of this paper is to discuss the global illumination methods i...
Global illumination algorithms are regarded as computationally intensive. This cost is a practical p...
to obtain the doctorate degree. To compute global illumination solutions for rendering virtual scene...