This paper proposes a notion of interaction corpus, a captured collection of human behaviors and interactions among humans and artifacts. Digital multimedia and ubiquitous sensor technologies create a venue to capture and store interactions that are automatically annotated. A very large-scale accumulated corpus provides an im-portant infrastructure for a future digital society for both humans and computers to understand verbal/non-verbal mechanisms of human interactions. The interac-tion corpus can also be used as a well-structured stored experience, which is shared with other people for com-munication and creation of further experiences. Our approach employs wearable and ubiquitous sensors, such as video cameras, microphones, and tracking ...
When aspiring to achieve 'in the wild' behavior analysis, we come across a number of conceptual and ...
Video-based communication has become a common way of interacting with remote interlocutors, whether ...
In today’s digital age, the enhancement of the hardware technology has set new horizons on the compu...
An interaction corpus is a captured collection of human behaviors and interactions among humans and ...
A ubiquitous computing environment will become a solid social infrastructure for recording human exp...
Natural language use, acquisition, and understanding takes place usually in multisensory and multime...
International audienceThis paper describes a novel methodology for automated recognition of high-lev...
Users of immersive virtual reality (VR) are often observed to act realistically on social, behaviora...
This paper proposes a novel mining method for multimodal interactions to extract important patterns ...
Research on video- and audio-recordings of spontaneous naturally-occurring conversation in English h...
http://www.emse.fr/spip/IMG/pdf/RR_2007-400-004.pdfDetailed analysis of face to face computer mediat...
In this paper we present a corpus of multiparty situated interaction where participants collaborated...
This paper shows the IMADE (Interaction Measurement, Analysis, and Design Environment) project to bu...
Abstract. People meet in order to interact- disseminating information, making decisions, and creatin...
© 2014, Springer Science+Business Media Dordrecht. Research on the multimodal aspects of interaction...
When aspiring to achieve 'in the wild' behavior analysis, we come across a number of conceptual and ...
Video-based communication has become a common way of interacting with remote interlocutors, whether ...
In today’s digital age, the enhancement of the hardware technology has set new horizons on the compu...
An interaction corpus is a captured collection of human behaviors and interactions among humans and ...
A ubiquitous computing environment will become a solid social infrastructure for recording human exp...
Natural language use, acquisition, and understanding takes place usually in multisensory and multime...
International audienceThis paper describes a novel methodology for automated recognition of high-lev...
Users of immersive virtual reality (VR) are often observed to act realistically on social, behaviora...
This paper proposes a novel mining method for multimodal interactions to extract important patterns ...
Research on video- and audio-recordings of spontaneous naturally-occurring conversation in English h...
http://www.emse.fr/spip/IMG/pdf/RR_2007-400-004.pdfDetailed analysis of face to face computer mediat...
In this paper we present a corpus of multiparty situated interaction where participants collaborated...
This paper shows the IMADE (Interaction Measurement, Analysis, and Design Environment) project to bu...
Abstract. People meet in order to interact- disseminating information, making decisions, and creatin...
© 2014, Springer Science+Business Media Dordrecht. Research on the multimodal aspects of interaction...
When aspiring to achieve 'in the wild' behavior analysis, we come across a number of conceptual and ...
Video-based communication has become a common way of interacting with remote interlocutors, whether ...
In today’s digital age, the enhancement of the hardware technology has set new horizons on the compu...