Abstract This contribution reports the results of two experiments in MOO environments. MOO are text-based virtual realities. In some sense, they are more 'virtual ' than 3D graphical systems since the user does not see rooms, objects or characters but only verbal descriptions of them. One may hence wonder whether the spatial metaphor of MOOs does impact on the users behavior. The first study reveals that users modify their communication behavior when they meet their partner in a virtual room: the change communication verb, acknowledge more often and more quickly their partner message. Suprisingly, despite this sensitivity to virtual co-presence, the subjects do not often explicitly coordinate their movements. The second study indi...
International audienceCollaborative virtual environments (CVEs) are 3D spaces in which users share v...
While the textual chat is a highly popular tool for various kinds of social interactions, its extens...
Multi-user virtual reality systems enable natural interaction with shared virtual worlds. Users can ...
Abstract This contribution reports the results of two experiments in MOO environments. MOO are text-...
This paper reports on four experimental studies concerning regard to how people use space so as to s...
International audienceWhen sharing virtual collaborative environments, operators exchange spatial st...
Collaborative Virtual Environments, such as multi-user domains MUDs, chatrooms, or three-dimensional...
This paper documents a study done considering Virtual Reality (VR) as a spatial representational con...
Users of electronic communication tools in the form of stationary computers, laptops, mobile phones ...
Humans rely on all their senses when interacting with others in order to communicate and collaborate...
Interaction in virtual worlds takes place in a spatial context. The interactants respond in various ...
International audienceWhen designing a collaborative virtual environment (CVE) one important decisio...
Interaction in virtual worlds takes place in a spatial context. The interactants respond in various ...
Abstract. Daily conversation plays an important role in maintaining human relations. But although ma...
Despite the growing prevalence of distributed work as an organizational form, the virtual world lite...
International audienceCollaborative virtual environments (CVEs) are 3D spaces in which users share v...
While the textual chat is a highly popular tool for various kinds of social interactions, its extens...
Multi-user virtual reality systems enable natural interaction with shared virtual worlds. Users can ...
Abstract This contribution reports the results of two experiments in MOO environments. MOO are text-...
This paper reports on four experimental studies concerning regard to how people use space so as to s...
International audienceWhen sharing virtual collaborative environments, operators exchange spatial st...
Collaborative Virtual Environments, such as multi-user domains MUDs, chatrooms, or three-dimensional...
This paper documents a study done considering Virtual Reality (VR) as a spatial representational con...
Users of electronic communication tools in the form of stationary computers, laptops, mobile phones ...
Humans rely on all their senses when interacting with others in order to communicate and collaborate...
Interaction in virtual worlds takes place in a spatial context. The interactants respond in various ...
International audienceWhen designing a collaborative virtual environment (CVE) one important decisio...
Interaction in virtual worlds takes place in a spatial context. The interactants respond in various ...
Abstract. Daily conversation plays an important role in maintaining human relations. But although ma...
Despite the growing prevalence of distributed work as an organizational form, the virtual world lite...
International audienceCollaborative virtual environments (CVEs) are 3D spaces in which users share v...
While the textual chat is a highly popular tool for various kinds of social interactions, its extens...
Multi-user virtual reality systems enable natural interaction with shared virtual worlds. Users can ...