Abstract — In this paper we present a method for fast surface reconstruction from large noisy datasets. Given an unorganized 3D point cloud, our algorithm recreates the underlying surface’s geometrical properties using data resampling and a robust triangulation algorithm in near realtime. For resulting smooth surfaces, the data is resampled with variable densities according to previously estimated surface curvatures. Incremental scans are easily incorporated into an existing surface mesh, by deter-mining the respective overlapping area and reconstructing only the updated part of the surface mesh. The proposed framework is flexible enough to be integrated with additional point label information, where groups of points sharing the same label ...
As data acquisition technology continues to advance, the improvement and upgrade of the algorithms f...
Today, polygonal models occur everywhere in graphical applications, since they are easy to render a...
International audienceThis paper presents a flexible method to reconstruct simplified mesh surfaces ...
We describe a new method for surface reconstruction and smoothing based on unorganized noisy point c...
We present an algorithm for creating a CAD model of an existing physical object from a scanned point...
The problem of generating a surface triangulation from a set of points with normal information arise...
Abstract. We present a fast and memory efficient algorithm that generates a manifold triangular mesh...
We present an algorithm for creating a CAD model of an existing physical object from a scanned point...
We survey and benchmark traditional and novel learning-based algorithms that address the problem of ...
This work presents a strategy for creating a CAD model of an existing physical object from a scanned...
In this paper we propose a surface reconstruction method for highly noisy and non-uniform data based...
This work presents a strategy for creating a CAD model of an existing physical object from a scanned...
In applying optical methods for automated 3D indoor modelling, the 3D reconstruction of objects and...
We present a method of surface reconstruction from high-density scatter points P = {p1, p2, ..., pN}...
We present a novel surface model and reconstruction method for man-made environments that take prior...
As data acquisition technology continues to advance, the improvement and upgrade of the algorithms f...
Today, polygonal models occur everywhere in graphical applications, since they are easy to render a...
International audienceThis paper presents a flexible method to reconstruct simplified mesh surfaces ...
We describe a new method for surface reconstruction and smoothing based on unorganized noisy point c...
We present an algorithm for creating a CAD model of an existing physical object from a scanned point...
The problem of generating a surface triangulation from a set of points with normal information arise...
Abstract. We present a fast and memory efficient algorithm that generates a manifold triangular mesh...
We present an algorithm for creating a CAD model of an existing physical object from a scanned point...
We survey and benchmark traditional and novel learning-based algorithms that address the problem of ...
This work presents a strategy for creating a CAD model of an existing physical object from a scanned...
In this paper we propose a surface reconstruction method for highly noisy and non-uniform data based...
This work presents a strategy for creating a CAD model of an existing physical object from a scanned...
In applying optical methods for automated 3D indoor modelling, the 3D reconstruction of objects and...
We present a method of surface reconstruction from high-density scatter points P = {p1, p2, ..., pN}...
We present a novel surface model and reconstruction method for man-made environments that take prior...
As data acquisition technology continues to advance, the improvement and upgrade of the algorithms f...
Today, polygonal models occur everywhere in graphical applications, since they are easy to render a...
International audienceThis paper presents a flexible method to reconstruct simplified mesh surfaces ...