Abstract:- In this paper trade-offs in digit-serial multiplier blocks are studied. Three different algorithms for realization of multiplier blocks are compared in terms of complexity and adder depth. Among the three algo-rithms is a new algorithm that reduces the number of shifts while the number of adders is on average the same. Hence, the total complexity is reduced for multiplier blocks implemented using digit-serial arithmetic, where shift operations have a hardware cost. An example implementation is used to compare the power consumption for five approaches: the three algorithms, using separate multipliers based on CSD representation, and an algo-rithm based on subexpression sharing. The design of low power multiplier blocks is shown to...
A multiplier is one of the key hardware blocks in most digital and high performance systems such as ...
A new algorithm is presented that synthesises multiplier blocks with the goal of minimising FPGA har...
In the endure three decades, number of active rule for solving a problem in step and constructions ...
The main issue in this thesis is to minimize the energy consumption per operation for the arithmetic...
Efficient algorithms and architectures are existing for the design of low-complexity bit-parallel mu...
Digit-serial implementation styles are best suited for implementation of digital signal processing s...
Efficient algorithms and architectures already exist for the design of low-complexity bit-parallel m...
This paper addresses performance tradeoffs in digitserial arithmetic architectures for design of ded...
Due to the explosive growth of digital signal processing applications, the demand for high performan...
Multiplier blocks have been used primarily for the reduction of circuit complexity. Using new algor...
Serial input data is multiplied with constant pair to produce constant multiplication called Multipl...
The multiplication of a variable by multiple constants, i.e., the multiple constant multiplications ...
Digit-serial architectures obtained using traditional unfolding techniques cannot be pipelined beyon...
Bit-serial multiplication with a fixed coefficient is commonly used in integrated circuits, such as ...
Abstract:- Many efficient algorithms and architectures for the design of low-complexity bit-parallel...
A multiplier is one of the key hardware blocks in most digital and high performance systems such as ...
A new algorithm is presented that synthesises multiplier blocks with the goal of minimising FPGA har...
In the endure three decades, number of active rule for solving a problem in step and constructions ...
The main issue in this thesis is to minimize the energy consumption per operation for the arithmetic...
Efficient algorithms and architectures are existing for the design of low-complexity bit-parallel mu...
Digit-serial implementation styles are best suited for implementation of digital signal processing s...
Efficient algorithms and architectures already exist for the design of low-complexity bit-parallel m...
This paper addresses performance tradeoffs in digitserial arithmetic architectures for design of ded...
Due to the explosive growth of digital signal processing applications, the demand for high performan...
Multiplier blocks have been used primarily for the reduction of circuit complexity. Using new algor...
Serial input data is multiplied with constant pair to produce constant multiplication called Multipl...
The multiplication of a variable by multiple constants, i.e., the multiple constant multiplications ...
Digit-serial architectures obtained using traditional unfolding techniques cannot be pipelined beyon...
Bit-serial multiplication with a fixed coefficient is commonly used in integrated circuits, such as ...
Abstract:- Many efficient algorithms and architectures for the design of low-complexity bit-parallel...
A multiplier is one of the key hardware blocks in most digital and high performance systems such as ...
A new algorithm is presented that synthesises multiplier blocks with the goal of minimising FPGA har...
In the endure three decades, number of active rule for solving a problem in step and constructions ...