In this paper, a Generic Automated Marking Environment (GAME) is proposed for assessing student programming projects and exercises with an aim to facilitate student-centred learning. GAME has been designed to automatically assess programming assignments written in a variety of languages. The system has been implemented in Java and contains marker modules that are tailored to each specific language. A framework has been set in place to enable easy addition of new marker modules to extend the system’s functionality. Currently, the system is able to mark programs written in Java and the C language. To use the system, instructors are required to provide a simple “marking schema ” for any given assessment item, which includes pertinent informati...
Abstract: We introduce an on-line automatic assessment system named DICE for a test-based assignment...
As programming educators we need to find ways to engage our students. The students we see today have...
This paper describes the development of a web-based pro-gramming and assessment environment for use ...
This paper describes the Generic Automated Marking Environment (GAME) and provides a detailed analys...
This paper describes the Generic Automated Marking Environment (GAME) and provides a detailed analys...
This paper describes the Generic Automated Marking Environment (GAME-2+), which is the extension of ...
As the knowledge base in the Computer Science is gr owing,many new programming languages are being i...
Automatic evaluation and assessment systems have been a growing topic of interest. Studies and resea...
Manual grading of project assessments has always been a problem in any educational institute. Asses...
The demands of an ever changing and complex higher education environment, along with the profile of ...
This research investigates the feasibility and effectiveness of assessing students programming solut...
The learning curve is the most important step in the early stages of using a programming language. T...
We have designed and implemented game-themed program-ming assignment modules targeted specically for...
In this paper, we present an investigation into the development of a framework for the automatic gra...
Learning to program is hard. Students need to remain motivated to keep practicing and to overcome th...
Abstract: We introduce an on-line automatic assessment system named DICE for a test-based assignment...
As programming educators we need to find ways to engage our students. The students we see today have...
This paper describes the development of a web-based pro-gramming and assessment environment for use ...
This paper describes the Generic Automated Marking Environment (GAME) and provides a detailed analys...
This paper describes the Generic Automated Marking Environment (GAME) and provides a detailed analys...
This paper describes the Generic Automated Marking Environment (GAME-2+), which is the extension of ...
As the knowledge base in the Computer Science is gr owing,many new programming languages are being i...
Automatic evaluation and assessment systems have been a growing topic of interest. Studies and resea...
Manual grading of project assessments has always been a problem in any educational institute. Asses...
The demands of an ever changing and complex higher education environment, along with the profile of ...
This research investigates the feasibility and effectiveness of assessing students programming solut...
The learning curve is the most important step in the early stages of using a programming language. T...
We have designed and implemented game-themed program-ming assignment modules targeted specically for...
In this paper, we present an investigation into the development of a framework for the automatic gra...
Learning to program is hard. Students need to remain motivated to keep practicing and to overcome th...
Abstract: We introduce an on-line automatic assessment system named DICE for a test-based assignment...
As programming educators we need to find ways to engage our students. The students we see today have...
This paper describes the development of a web-based pro-gramming and assessment environment for use ...