Children are really intrigued by television and computers. However, the interaction with these products hardly requires any form of body movement. This paper presents two case studies of product designs that provide more opportunities for children to enjoy physical play activities. Author Keywords Children, interaction design, case study, physical play, playgrounds. ACM Classification Keywords H.5.2 [User Interfaces]: Interaction styles (e.g., commands, menus, forms, direct manipulation), User-centered design
The importance of play in young children’s lives cannot be minimized. From teddy bears to blocks, ch...
The Author(s) 2009. This article is published with open access at Springerlink.com Abstract Products...
One of the most socially and culturally beneficial uses of human computer interaction research is en...
Children are really intrigued by television and computers. However, the interaction with these produ...
ABSTRACT Children are really intrigued by television and computers. However, the interaction with th...
When creating technology environments for children, consideration needs to be given to how touch, ge...
Pedagogy is a dynamic science and needs to constantly change with time. During the last decade, ther...
Products can support user groups in social interaction and/or physical play in various ways. Dependi...
The importance of play in young children’s lives cannot be minimized. From teddy bears to blocks, ch...
Our research aims to explore the potential that Tangible, Embodied and Embedded Interactive technolo...
Play is an important factor in the life of children. It plays a role in their cognitive, social, and...
Abstract. This paper presents a novel method for interactive play- ground design, based on tradition...
Play is a powerful means to have an impact on the cognitive, social-emotional, and/or motor skills d...
New interactive physical-digital play technologies are shaping the way children play. These technolo...
This editorial paper introduces an emerging area for human–computer interaction research, which conc...
The importance of play in young children’s lives cannot be minimized. From teddy bears to blocks, ch...
The Author(s) 2009. This article is published with open access at Springerlink.com Abstract Products...
One of the most socially and culturally beneficial uses of human computer interaction research is en...
Children are really intrigued by television and computers. However, the interaction with these produ...
ABSTRACT Children are really intrigued by television and computers. However, the interaction with th...
When creating technology environments for children, consideration needs to be given to how touch, ge...
Pedagogy is a dynamic science and needs to constantly change with time. During the last decade, ther...
Products can support user groups in social interaction and/or physical play in various ways. Dependi...
The importance of play in young children’s lives cannot be minimized. From teddy bears to blocks, ch...
Our research aims to explore the potential that Tangible, Embodied and Embedded Interactive technolo...
Play is an important factor in the life of children. It plays a role in their cognitive, social, and...
Abstract. This paper presents a novel method for interactive play- ground design, based on tradition...
Play is a powerful means to have an impact on the cognitive, social-emotional, and/or motor skills d...
New interactive physical-digital play technologies are shaping the way children play. These technolo...
This editorial paper introduces an emerging area for human–computer interaction research, which conc...
The importance of play in young children’s lives cannot be minimized. From teddy bears to blocks, ch...
The Author(s) 2009. This article is published with open access at Springerlink.com Abstract Products...
One of the most socially and culturally beneficial uses of human computer interaction research is en...