We are currently developing a high model fidelity HyperSpectral Image simulation software package. It is based on a Direct Simulation Monte Carlo approach for modeling 3D atmospheric radiative transport, as well as spatially inhomogeneous surfaces including surface BRDF effects. “Ground truth ” is accurately known through input specification of surface and atmospheric properties, and it is practical to consider wide variations of these properties. Treating both land and ocean surfaces, 3D terrain, 3D surface objects, and effects of finite clouds with surface shadowing. The computed data cubes can serve both as a substitute for and a supplement to field validation data
A multi-layer, one-dimensional (1-D) solar radiative transfer algorithm that accounts for subgrid-sc...
Coupling radiative transfer models for the soil background and vegetation canopy layers is facilitat...
Results of an extensive validation study of the new radiative transfer code SHARM-3D are described. ...
The MCScene code, a high fidelity model for full optical spectrum (UV to LWIR) hyperspectral image (...
Abstract-Full optical spectrum (UV to LWIR) hyperspectral scene simulation provides an accurate, rob...
Simulation of future satellite images can be applied in order to validate the general mission concep...
Radiation is the ultimate source of energy that drives our weather and climate. It is also the funda...
A software package generates simulated hyperspectral imagery for use in validating algorithms that g...
International audienceInteractions between clouds and radiation are at the root of many difficulties...
This project aimed to assess the degree to which estimates of three-dimensional cloud structure can ...
New technologies permit going continuously down into the spatial scale when observing the Earth's at...
A rigorous and modular Monte Carlo radiative transfer model MCRT has been developed to compute radia...
The simulation of remote-sensing images is a useful tool for a variety of tasks, such as the definit...
This paper examines the methodology of detecting targets in airborne or satellite hyperspectral imag...
Accounting for radiative transfer within the atmosphere is usually necessary to accomplish target de...
A multi-layer, one-dimensional (1-D) solar radiative transfer algorithm that accounts for subgrid-sc...
Coupling radiative transfer models for the soil background and vegetation canopy layers is facilitat...
Results of an extensive validation study of the new radiative transfer code SHARM-3D are described. ...
The MCScene code, a high fidelity model for full optical spectrum (UV to LWIR) hyperspectral image (...
Abstract-Full optical spectrum (UV to LWIR) hyperspectral scene simulation provides an accurate, rob...
Simulation of future satellite images can be applied in order to validate the general mission concep...
Radiation is the ultimate source of energy that drives our weather and climate. It is also the funda...
A software package generates simulated hyperspectral imagery for use in validating algorithms that g...
International audienceInteractions between clouds and radiation are at the root of many difficulties...
This project aimed to assess the degree to which estimates of three-dimensional cloud structure can ...
New technologies permit going continuously down into the spatial scale when observing the Earth's at...
A rigorous and modular Monte Carlo radiative transfer model MCRT has been developed to compute radia...
The simulation of remote-sensing images is a useful tool for a variety of tasks, such as the definit...
This paper examines the methodology of detecting targets in airborne or satellite hyperspectral imag...
Accounting for radiative transfer within the atmosphere is usually necessary to accomplish target de...
A multi-layer, one-dimensional (1-D) solar radiative transfer algorithm that accounts for subgrid-sc...
Coupling radiative transfer models for the soil background and vegetation canopy layers is facilitat...
Results of an extensive validation study of the new radiative transfer code SHARM-3D are described. ...