We test the effect of players ’ moods on their behavior in a gift-exchange game. In the first stage of the game, player 1 chooses a transfer to player 2. In the second stage, player 2 chooses an effort level. Higher effort is more costly for player 2, but it increases player 1’s payoff. We say that player 2 reciprocates if effort is increasing in the transfer received. Player 2 is generous if an effort is incurred even when no transfer is received. Subjects play this game in two different moods. To induce a ‘bad mood’, subjects in the role of player 2 watched a sad movie before playing the game; to induce a ‘good mood’, they watched a funny movie. Mood induction was effective: subjects who saw the funny movie reported a significantly better...
This study was based on recent findings by Tan & Forgas (2010) were mood affected selfishness and fa...
Objective. To explore the influences of discrete positive and negative emotions on cooperation in th...
This experimental study investigates how behavior changes after punishment for an unkind action. It ...
We test the effect of players' moods on their behavior in a gift-exchange game. In the first stage o...
We test the e®ect of players ' moods on their behavior in a gift-exchange game. In the ¯rst sta...
We test the effect of mood on behavior in a gift-exchange game. To induce a 'bad mood', second mover...
We test the effect of players' moods on their behavior in a gift-exchange game.In the first stage of...
Affect plays an important role in interpersonal behaviour, yet the role of moods in how people manag...
One’s own emotions may influence someone else’s behavior in a social interaction. If one believes th...
Abstract- This paper presents an experimental analysis of people’s behavior in situations involving ...
One's own emotions may influence others' behavior in a given social interaction. If one believes thi...
The power to take game is a simple two player game where players arerandomly divided into pairs cons...
It is traditional in experimental games to allow participants to choose only actions or possibly com...
What determines people's moral judgments of selfish behaviors? Here we study whether people's normat...
The study examines the influence of induced negative mood on dictator game giving (DGG) with two rec...
This study was based on recent findings by Tan & Forgas (2010) were mood affected selfishness and fa...
Objective. To explore the influences of discrete positive and negative emotions on cooperation in th...
This experimental study investigates how behavior changes after punishment for an unkind action. It ...
We test the effect of players' moods on their behavior in a gift-exchange game. In the first stage o...
We test the e®ect of players ' moods on their behavior in a gift-exchange game. In the ¯rst sta...
We test the effect of mood on behavior in a gift-exchange game. To induce a 'bad mood', second mover...
We test the effect of players' moods on their behavior in a gift-exchange game.In the first stage of...
Affect plays an important role in interpersonal behaviour, yet the role of moods in how people manag...
One’s own emotions may influence someone else’s behavior in a social interaction. If one believes th...
Abstract- This paper presents an experimental analysis of people’s behavior in situations involving ...
One's own emotions may influence others' behavior in a given social interaction. If one believes thi...
The power to take game is a simple two player game where players arerandomly divided into pairs cons...
It is traditional in experimental games to allow participants to choose only actions or possibly com...
What determines people's moral judgments of selfish behaviors? Here we study whether people's normat...
The study examines the influence of induced negative mood on dictator game giving (DGG) with two rec...
This study was based on recent findings by Tan & Forgas (2010) were mood affected selfishness and fa...
Objective. To explore the influences of discrete positive and negative emotions on cooperation in th...
This experimental study investigates how behavior changes after punishment for an unkind action. It ...