This study presents a modified version of the repeated discounted prisoners ’ dilemma with long and short-run players. In our setting a short-run player does not observe the history that has occurred before he was born, and survives into next phases of the game with a probability given by the current action profile in the stage game. Thus, even though it is improbable, a short-run player may live and interact with the long-run player for infinitely long amounts of time. In this model we prove that under a mild incentive condition on the stage game payoffs, the cooperative outcome path is not subgame perfect no matter how patient the players are. Moreover with an additional technical assumption aimed to provide a tractable analysis, we also ...
The present study focuses on the effect of agents’ utility on their cooperation in indefinitely repe...
Unlike previous attempts to implement cooperation in a prisoners' dilemma game with an infinite hori...
We consider the problem of a principle who wishes to induce two agents playing a one shot prisoner's...
This study presents a modified version of the repeated discounted prisoners' dilemma with long-run a...
Using a symmetric 2-person prisoners' dilemma as the base game, each player receives a signal for th...
textabstractIn this paper we consider a series of finitely repeated prisoners' dilemma games in whic...
preliminary, comments welcome A proper understanding of the determinants of co-operation is crucial ...
Cooperation in prisoner’s dilemma games can usually be sustained only if the game has an infinite ho...
In this paper I investigate the evolution of cooperation in the prisoner's dilemma when individuals ...
Explaining cooperation in social dilemmas is a central issue in behavioral science, and the prisoner...
Using a symmetric 2-person prisoners’ dilemma as the base game, each player receives a signal for th...
In finitely repeated prisoner dilemma games, two-person teams start with significantly less cooperat...
Explaining cooperation in social dilemmas is a central issue in behavioral science, and the prisoner...
We had participants play two sets of repeated Prisoner’s Dilemma (RPD) games, one with a large conti...
This paper studies the possibility of whole population cooperation based on playerspreferences. Cons...
The present study focuses on the effect of agents’ utility on their cooperation in indefinitely repe...
Unlike previous attempts to implement cooperation in a prisoners' dilemma game with an infinite hori...
We consider the problem of a principle who wishes to induce two agents playing a one shot prisoner's...
This study presents a modified version of the repeated discounted prisoners' dilemma with long-run a...
Using a symmetric 2-person prisoners' dilemma as the base game, each player receives a signal for th...
textabstractIn this paper we consider a series of finitely repeated prisoners' dilemma games in whic...
preliminary, comments welcome A proper understanding of the determinants of co-operation is crucial ...
Cooperation in prisoner’s dilemma games can usually be sustained only if the game has an infinite ho...
In this paper I investigate the evolution of cooperation in the prisoner's dilemma when individuals ...
Explaining cooperation in social dilemmas is a central issue in behavioral science, and the prisoner...
Using a symmetric 2-person prisoners’ dilemma as the base game, each player receives a signal for th...
In finitely repeated prisoner dilemma games, two-person teams start with significantly less cooperat...
Explaining cooperation in social dilemmas is a central issue in behavioral science, and the prisoner...
We had participants play two sets of repeated Prisoner’s Dilemma (RPD) games, one with a large conti...
This paper studies the possibility of whole population cooperation based on playerspreferences. Cons...
The present study focuses on the effect of agents’ utility on their cooperation in indefinitely repe...
Unlike previous attempts to implement cooperation in a prisoners' dilemma game with an infinite hori...
We consider the problem of a principle who wishes to induce two agents playing a one shot prisoner's...