Abstract—We address a discrete-time, pursuit-evasion game with alternate moves played between two kinds of players: the pursuer and the evader. The pursuer wishes to capture the evader while the evader’s goal is to avoid capture. By capture, we mean that the distance between the players is no greater than 1 unit. We assume simple, first-order motion kinematics for the players. The pursuer can move with a step size of at most 1 unit while the evader can move with a maximum step size of β < 1 units. The pursuer is able to measure only its distance from the evader, before and after the evader’s move. We propose a capture strategy and first show that for the game played in R2, if β < 0.5, then a single pursuer captures the evader in finit...
Thispaper addresses the pursuit-evasion problem ofmainaining sur-veillance by a pursuer ofan evader ...
This paper addresses a discrete-time pursuit-evasion game, known as the lion and man problem. The pu...
We have studied pursuit-evasion games where the players can move in the plane or in a square region....
We address discrete-time pursuit-evasion games in the plane where every player has identical sensing...
We study pursuit-evasion games in which a determinis-tic pursuer tries to capture an evader by movin...
From mathematical point of view, game involves a number of players, a set of strategies for each pla...
In this paper, a two-pursuer one-evader game in the plane is considered. All the agents have simple ...
In a pursuit-evasion (PE) game, each pursuer attempts to minimize the distance between the pursuer (...
This paper addresses the pursuit-evasion problem of maintaining surveillance by a pursuer of an evad...
Inspired by the hunting and foraging behaviors of group predators, this paper addresses a class of m...
In this paper we consider three different strategies for N pursuers and one evader in a multi-player...
A two-on-one pursuit-evasion differential game is considered. The setup is akin to Isaacs\u27 Two Cu...
The value of cooperation in pursuit-evasion games is investigated. The considered setting is that of...
Abstract — In this paper, we address the pursuit/evasion prob-lem of capturing an omnidirectional ev...
We study an evasion differential game of simple motion, involving one pursuer and one evader in the ...
Thispaper addresses the pursuit-evasion problem ofmainaining sur-veillance by a pursuer ofan evader ...
This paper addresses a discrete-time pursuit-evasion game, known as the lion and man problem. The pu...
We have studied pursuit-evasion games where the players can move in the plane or in a square region....
We address discrete-time pursuit-evasion games in the plane where every player has identical sensing...
We study pursuit-evasion games in which a determinis-tic pursuer tries to capture an evader by movin...
From mathematical point of view, game involves a number of players, a set of strategies for each pla...
In this paper, a two-pursuer one-evader game in the plane is considered. All the agents have simple ...
In a pursuit-evasion (PE) game, each pursuer attempts to minimize the distance between the pursuer (...
This paper addresses the pursuit-evasion problem of maintaining surveillance by a pursuer of an evad...
Inspired by the hunting and foraging behaviors of group predators, this paper addresses a class of m...
In this paper we consider three different strategies for N pursuers and one evader in a multi-player...
A two-on-one pursuit-evasion differential game is considered. The setup is akin to Isaacs\u27 Two Cu...
The value of cooperation in pursuit-evasion games is investigated. The considered setting is that of...
Abstract — In this paper, we address the pursuit/evasion prob-lem of capturing an omnidirectional ev...
We study an evasion differential game of simple motion, involving one pursuer and one evader in the ...
Thispaper addresses the pursuit-evasion problem ofmainaining sur-veillance by a pursuer ofan evader ...
This paper addresses a discrete-time pursuit-evasion game, known as the lion and man problem. The pu...
We have studied pursuit-evasion games where the players can move in the plane or in a square region....