This paper introduces the use of Graphics Processors Unit (GPU) for computing acoustic likelihoods in a speech recog-nition system. In addition to their high availability, GPUs pro-vide high computing performance at low cost. We have used a NVidia GeForce 8800GTX programmed with the CUDA (Com-pute Unified Device Architecture) which shows the GPU as a parallel coprocessor. The acoustic likelihoods are computed as dot products, operations for which GPUs are highly efficient. The implementation in our speech recognition system shows that GPU is 5x faster than the CPU SSE-based implementation. This improvement led to a speed up of 35 % on a large vocabu-lary task. Index Terms: Speech recognition, GPU 1
[EN] Graphics Processing Units (GPUs) have been recently used as coprocessors capable of performing ...
This paper describes the implementation of a streaming spec-tral processing system for realtime audi...
International audience<p>This paper focuses on the use of GPGPU (General-Purpose computing on Graphi...
In this paper, we describe an optimized version of a Gaussian-mixture-based acoustic model likelihoo...
This master thesis characterizes the performance and energy bottlenecks of speech recognition system...
Automatic speech recognition (ASR) is a very demanding computing task. Much research has been done i...
In this paper we present a highly optimized implementation of Gaussian mixture acoustic model evalua...
In this paper we present a highly optimized implementation of Gaussian mixture acoustic model evalu...
MSc (Computer Science), North-West University, Mafikeng Campus, 2014In a typical recognition process...
A speech recognition system can be classified based on two factors: (1) whether the system is speake...
Tématem této diplomové práce je využití grafické karty pro urychlení zpracování řeči. Práce obsahuje...
Gaussian Mixture Model (GMM) computations in modern Automatic Speech Recognition systems are known t...
Sound source localization is an important topic in expert systems involving microphone arrays, such ...
Gaussian Mixture Model (GMM) statistics are required for maximum likelihood training as well as for ...
Abstract. Audio identification consist in the ability to pair audio sig-nals of the same perceptual ...
[EN] Graphics Processing Units (GPUs) have been recently used as coprocessors capable of performing ...
This paper describes the implementation of a streaming spec-tral processing system for realtime audi...
International audience<p>This paper focuses on the use of GPGPU (General-Purpose computing on Graphi...
In this paper, we describe an optimized version of a Gaussian-mixture-based acoustic model likelihoo...
This master thesis characterizes the performance and energy bottlenecks of speech recognition system...
Automatic speech recognition (ASR) is a very demanding computing task. Much research has been done i...
In this paper we present a highly optimized implementation of Gaussian mixture acoustic model evalua...
In this paper we present a highly optimized implementation of Gaussian mixture acoustic model evalu...
MSc (Computer Science), North-West University, Mafikeng Campus, 2014In a typical recognition process...
A speech recognition system can be classified based on two factors: (1) whether the system is speake...
Tématem této diplomové práce je využití grafické karty pro urychlení zpracování řeči. Práce obsahuje...
Gaussian Mixture Model (GMM) computations in modern Automatic Speech Recognition systems are known t...
Sound source localization is an important topic in expert systems involving microphone arrays, such ...
Gaussian Mixture Model (GMM) statistics are required for maximum likelihood training as well as for ...
Abstract. Audio identification consist in the ability to pair audio sig-nals of the same perceptual ...
[EN] Graphics Processing Units (GPUs) have been recently used as coprocessors capable of performing ...
This paper describes the implementation of a streaming spec-tral processing system for realtime audi...
International audience<p>This paper focuses on the use of GPGPU (General-Purpose computing on Graphi...