Abstract. In a previous study we addressed the question whether a feedback-related negativity (FRN) can be elicited by outcomes that are not contingent on any preceding choice or action (Donkers, Nieuwenhuis, & Van Boxtel, 2005). Participants took part in a simple slot-machine task in which they experienced monetary gains and losses in the absence of responses. In addition, they performed a time estimation task often used to study the FRN, and a flanker task known to elicit the error-related negativity (Ne/ERN). Outcomes in the slot-machine task elicited a mediofrontal negativity whose amplitude correlated with the amplitude of the FRN associated with negative feedback in the time estimation task. However, the mediofrontal negativity w...
The feedback-related negativity (FRN) is an event-related potential (ERP) component associated with ...
Feedback error-related negativity (fERN) has been referred to as a negative deflection in the event ...
ERP studies commonly utilize gambling-based reinforcement tasks to elicit feedback negativity (FN) r...
In a previous study we addressed the question whether a feedback-related negativity (FRN) can be eli...
The feedback-related negativity (FRN) is an event-related brain potential component that is elicited...
The feedback-related negativity (FRN) is an event-related potential (ERP) component associated with ...
There is an evolving body of research using Event-Related Potentials (ERPs) to study electrophysiolo...
A recent study has reported the observation in humans of an event-related brain potential component ...
A negative deflection in the event‐related potential is enhanced following error‐ and loss‐related f...
The feedback negativity is a component of the event-related brain potential that is elicited by feed...
A recent study has reported the observation in humans of an event-related brain potential component ...
Feedback-related negativity is a negative deflection in brain potentials associated with feedback in...
The reinforcement learning theory suggests that the feedback negativity should be larger when feedba...
AbstractSubstantial evidence indicates that decision outcomes are typically evaluated relative to ex...
The feedback negativity is a component of the event-related brain potential that is elicited by feed...
The feedback-related negativity (FRN) is an event-related potential (ERP) component associated with ...
Feedback error-related negativity (fERN) has been referred to as a negative deflection in the event ...
ERP studies commonly utilize gambling-based reinforcement tasks to elicit feedback negativity (FN) r...
In a previous study we addressed the question whether a feedback-related negativity (FRN) can be eli...
The feedback-related negativity (FRN) is an event-related brain potential component that is elicited...
The feedback-related negativity (FRN) is an event-related potential (ERP) component associated with ...
There is an evolving body of research using Event-Related Potentials (ERPs) to study electrophysiolo...
A recent study has reported the observation in humans of an event-related brain potential component ...
A negative deflection in the event‐related potential is enhanced following error‐ and loss‐related f...
The feedback negativity is a component of the event-related brain potential that is elicited by feed...
A recent study has reported the observation in humans of an event-related brain potential component ...
Feedback-related negativity is a negative deflection in brain potentials associated with feedback in...
The reinforcement learning theory suggests that the feedback negativity should be larger when feedba...
AbstractSubstantial evidence indicates that decision outcomes are typically evaluated relative to ex...
The feedback negativity is a component of the event-related brain potential that is elicited by feed...
The feedback-related negativity (FRN) is an event-related potential (ERP) component associated with ...
Feedback error-related negativity (fERN) has been referred to as a negative deflection in the event ...
ERP studies commonly utilize gambling-based reinforcement tasks to elicit feedback negativity (FN) r...