M any universities with a Computer Science (CS) curriculum now offer a game develop-ment course in a variety of flavors. However, the fundamental standpoint that leads their particular course design is not always clear. Delft University of Technology intro-duced project-based education in its CS curriculum five years ago, including a second-year games project. Initially designed as little more than a companion to the computer graphics course, the games project matured into a large project integrating a broad range of computer science topics. More importantly, though, the current games project brings CS students together for the first time to work in a realistic and interdisciplinary game development team, involving students pursuing a Game ...
The Virtual Learning Spaces [1] project is an attempt to use games to teach material to university s...
Game-based learning has received significant attention in educational pedagogy as an effective way o...
This paper articulates some of the challenges for computer game development courses at university le...
Interdisciplinary integration and in-depth subject matter content can be the basis of project learni...
In this paper, we introduce a multidisciplinary and multifaceted pedagogical approach to enhance gam...
Computer games are a multi-billion dollar industry and have become an important part of our private ...
Game programming classes have been offered at the University of North Texas continuously since 1993....
The role and importance of serious computer games in contemporary educational practice is presented ...
In the past 3-4 years there has been a significant interest in computer games in University and coll...
Simulations and games play an important role in how young people learn. Through simulations and game...
There has been significant recent interest in computer games in University and College curricula as ...
ABSTRACT The University of North Texas has for many years offered classes in game programming to Com...
curriculum design, case study. Abstract: Teaching software engineering to undergraduate students is ...
Position paper for the ACM SIGGRAPH/Eurographics Computer Graphics Education Workshop 200
Game development courses are being more and more deployed within computer graphics (CG) curricula. A...
The Virtual Learning Spaces [1] project is an attempt to use games to teach material to university s...
Game-based learning has received significant attention in educational pedagogy as an effective way o...
This paper articulates some of the challenges for computer game development courses at university le...
Interdisciplinary integration and in-depth subject matter content can be the basis of project learni...
In this paper, we introduce a multidisciplinary and multifaceted pedagogical approach to enhance gam...
Computer games are a multi-billion dollar industry and have become an important part of our private ...
Game programming classes have been offered at the University of North Texas continuously since 1993....
The role and importance of serious computer games in contemporary educational practice is presented ...
In the past 3-4 years there has been a significant interest in computer games in University and coll...
Simulations and games play an important role in how young people learn. Through simulations and game...
There has been significant recent interest in computer games in University and College curricula as ...
ABSTRACT The University of North Texas has for many years offered classes in game programming to Com...
curriculum design, case study. Abstract: Teaching software engineering to undergraduate students is ...
Position paper for the ACM SIGGRAPH/Eurographics Computer Graphics Education Workshop 200
Game development courses are being more and more deployed within computer graphics (CG) curricula. A...
The Virtual Learning Spaces [1] project is an attempt to use games to teach material to university s...
Game-based learning has received significant attention in educational pedagogy as an effective way o...
This paper articulates some of the challenges for computer game development courses at university le...