Abstract: Recognition and simulation of actions performable on rigidly-Jointed actors such as human bodies have been the subject of our research for some time. One part of an ongoing effort towards a total human movement simulator is to develop a system to perform the actions of American Sign Language (ASL). However, one of the "channels " of ASL communication, the face, presents problems which are not well handled by a rigid model. An integrated system for an internal representation and simulation of the face is presented, along with a proposed image analysis model. Results from an implementation of the internal model and simulation modules are presented, as well as comments on the future of computer controlled recognition of fac...
The human face is capable of producing a large variety of facial expressions that supply important i...
The simulation of facial movements is a difficult task because the complex and sophisticated structu...
Investigation of the motion performed by a person's face while speaking is the target of this paper....
The face is an interesting object to animate for several reasons: it is an important channel of comm...
This dissertation examines the problems of representing and animating complex, highly connected obje...
The human face is one of the most ecologically relevant objects for visual perception. Although the ...
The face is an interesting object to animate for several reasons: it is an important channel of comm...
Our goal is to produce a high level programming language or tool for 3D animation of facial expressi...
ABSTRACT: Facial animation has been a topic of intensive research for more than three decades. Still...
While facial expressions and phoneme states are analyzed and published very well, the dynamic deform...
We describe a system to synthesize facial expressions by editing captured performances. For this pur...
International audienceThis paper presents a biomechanical model of the face to simulate orofacial mo...
This thesis describes a computer vision system for observing the "action units" of a face ...
Facial modeling and animation play a crucial role in today’s society in the fields of simulation, co...
This paper provides a comprehensive survey on the techniques for human facial modeling and animation...
The human face is capable of producing a large variety of facial expressions that supply important i...
The simulation of facial movements is a difficult task because the complex and sophisticated structu...
Investigation of the motion performed by a person's face while speaking is the target of this paper....
The face is an interesting object to animate for several reasons: it is an important channel of comm...
This dissertation examines the problems of representing and animating complex, highly connected obje...
The human face is one of the most ecologically relevant objects for visual perception. Although the ...
The face is an interesting object to animate for several reasons: it is an important channel of comm...
Our goal is to produce a high level programming language or tool for 3D animation of facial expressi...
ABSTRACT: Facial animation has been a topic of intensive research for more than three decades. Still...
While facial expressions and phoneme states are analyzed and published very well, the dynamic deform...
We describe a system to synthesize facial expressions by editing captured performances. For this pur...
International audienceThis paper presents a biomechanical model of the face to simulate orofacial mo...
This thesis describes a computer vision system for observing the "action units" of a face ...
Facial modeling and animation play a crucial role in today’s society in the fields of simulation, co...
This paper provides a comprehensive survey on the techniques for human facial modeling and animation...
The human face is capable of producing a large variety of facial expressions that supply important i...
The simulation of facial movements is a difficult task because the complex and sophisticated structu...
Investigation of the motion performed by a person's face while speaking is the target of this paper....