This paper reviews and generalizes Convolution Surfaces, a technique used in Com-puter Graphics to generate smooth 3D models around polygonal line serving as skeletons. Convolution surfaces are defined as level set of a function obtained by integrating a kernel function along this skeleton. To allow interactive modeling, the technique has relied on closed form formulae for integration obtained through symbolic computation software. This paper provides new qualitative results and generalizations on the topic. It is also an opportunity for us to introduce the field of convolution surfaces to the sym-bolic computation community, hoping that researchers well versed into integration techniques can bring additional contribution to this appealing ...
The contour generator is an important visibility feature of a smooth object seen under parallel proj...
© 2020 Elsevier Inc. Using barycentric coordinates for thickness interpolation, we present a novel p...
We present two algorithms for ray tracing surfaces with contour lines that are level surfaces of sca...
AbstractThis paper reviews and generalizes convolution surfaces, a technique used in computer graphi...
International audienceThis paper reviews and generalizes Convolution Surfaces, a technique used in C...
International audienceConvolution Surfaces is a class of implicit surfaces that was introduced in Co...
A convolution surface is an isosurface in a scalar field defined by convolving a skeleton, comprisin...
We present a novel method for creating implicit surfaces from polygonal models. The implicit functio...
International audienceWe provide formulae to create 3D smooth shapes fleshing out a skeleton made of...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceThis paper proposes a user-friendly modeling system that interactively generat...
[EN] This research is part of an exploration of the opportunities that developable surfaces offer in...
International audienceWe develop closed form formulae for the computation of the defining fields of ...
Creating three-dimensional freeform objects using traditional modelers is tedious and has a steep le...
The contour generator is an important visibility feature of a smooth object seen under parallel proj...
© 2020 Elsevier Inc. Using barycentric coordinates for thickness interpolation, we present a novel p...
We present two algorithms for ray tracing surfaces with contour lines that are level surfaces of sca...
AbstractThis paper reviews and generalizes convolution surfaces, a technique used in computer graphi...
International audienceThis paper reviews and generalizes Convolution Surfaces, a technique used in C...
International audienceConvolution Surfaces is a class of implicit surfaces that was introduced in Co...
A convolution surface is an isosurface in a scalar field defined by convolving a skeleton, comprisin...
We present a novel method for creating implicit surfaces from polygonal models. The implicit functio...
International audienceWe provide formulae to create 3D smooth shapes fleshing out a skeleton made of...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceTo remain an attractive model, skeleton-based implicit surfaces have to allow ...
International audienceThis paper proposes a user-friendly modeling system that interactively generat...
[EN] This research is part of an exploration of the opportunities that developable surfaces offer in...
International audienceWe develop closed form formulae for the computation of the defining fields of ...
Creating three-dimensional freeform objects using traditional modelers is tedious and has a steep le...
The contour generator is an important visibility feature of a smooth object seen under parallel proj...
© 2020 Elsevier Inc. Using barycentric coordinates for thickness interpolation, we present a novel p...
We present two algorithms for ray tracing surfaces with contour lines that are level surfaces of sca...