Human interaction is inherently three dimensional and multi-party. The human body is 3D, performing actions within a 3D space. 3D aspects of communication such as the orientation and spatial arrangement of participants, collaborative gestures and synchrony are central to how communicative signals are formed and interpreted within an interaction. Traditional interaction research has relied on 2D audio-visual techniques to record interaction, however a comprehensive analysis of the 3D aspects which guide the interpretation and formation of interaction cannot be conducted by viewing interaction on a 2D plane. An emerging alternative to the traditional 2D techniques is the use of 3D motion capture technology. Although this technology has had ex...
With the emerging technologies of Virtual and Augmented Reality (VR/AR) and the increasing performan...
3D Motion capture is a medium that plots motion, typically human motion, converting it into a form t...
The importance of an interactive film is to ensure that viewers are able to concentrate on the story...
Intuitively, when considering forms of technologically mediated communication, access to the visual ...
Vision scientists are increasingly relying on the point-light technique as a way to investigate the ...
Humans daily physically interact with other people (eg when shaking hands). Understanding the action...
3D-modelling has become a popular way to create graphics for many IT-based applications. The technol...
The recent development of three dimensional (3D) display technologies has resulted in a proliferatio...
In this position paper we discuss the usage of various interaction technologies with focus on the pr...
The understanding and tracking of human motion has been a subject of interest in the scientific comm...
The recent development of stereoscopic three dimensional (3D) display technologies has resulted in a...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
Consumer versions of the passive 360° and stereoscopic omni-directional camera have recently come to...
In this work, we investigate whether it is possible to distinguish conversational interactions from ...
With the emerging technologies of Virtual and Augmented Reality (VR/AR) and the increasing performan...
3D Motion capture is a medium that plots motion, typically human motion, converting it into a form t...
The importance of an interactive film is to ensure that viewers are able to concentrate on the story...
Intuitively, when considering forms of technologically mediated communication, access to the visual ...
Vision scientists are increasingly relying on the point-light technique as a way to investigate the ...
Humans daily physically interact with other people (eg when shaking hands). Understanding the action...
3D-modelling has become a popular way to create graphics for many IT-based applications. The technol...
The recent development of three dimensional (3D) display technologies has resulted in a proliferatio...
In this position paper we discuss the usage of various interaction technologies with focus on the pr...
The understanding and tracking of human motion has been a subject of interest in the scientific comm...
The recent development of stereoscopic three dimensional (3D) display technologies has resulted in a...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
Consumer versions of the passive 360° and stereoscopic omni-directional camera have recently come to...
In this work, we investigate whether it is possible to distinguish conversational interactions from ...
With the emerging technologies of Virtual and Augmented Reality (VR/AR) and the increasing performan...
3D Motion capture is a medium that plots motion, typically human motion, converting it into a form t...
The importance of an interactive film is to ensure that viewers are able to concentrate on the story...