This paper is divided in eight sections: In the first section I examine the problem and motivation for this design pattern. In the second section I explain the pattern in a basic “hello world ” manner. Then in the third section I integrate the Task Pattern with the Gang of Four Command, Command Holder and Mediator patterns. In the fourth section I explain how to use the Task Pattern with a worker thread. (The worker thread approach is recommended for production systems.) In the next section the paper explores implementing the pattern with aspects. In the sixth section I present a quick case study of the use of the Task Pattern. In the last two sections the paper does a summary and conclusion and cites references
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This article presents a set of patterns that can be found to perform best practices in software pro...
A challenge for the model-based design of user interfaces is to understand how usable designs could ...
Abstract: Pattern based task management has been proposed as a promising approach to work experience...
The paper describes a proto-pattern for a system architecture which facilitates very rapid developme...
If software for embedded processors is based on a time-triggered architecture, using co-operative ta...
Abstract: Starting from some general considerations, we will outline different kinds of patterns tha...
User interface design patterns could increase the usability while reducing the software development ...
The main idea surrounding model-based approaches is to identify useful approaches for User Interface...
The aims of this dissertation are to investigate the use and usefulness of patterns in Information S...
Patterns have recorded the experience of engineering software systems. Various patterns have been in...
Designing Distributed Control Systems presents 80 patterns for designing distributed machine control...
Software patterns represent a promising research area in reason of the benefits happened of its appl...
Patterns have shown to be an effective means of capturing and communicating software design experien...
Importance of managing organizational knowledge for manufacturing enterprises has been recognized si...
It is well known that the most difficult and important process within Software Engineering is Requir...
This article presents a set of patterns that can be found to perform best practices in software pro...
A challenge for the model-based design of user interfaces is to understand how usable designs could ...
Abstract: Pattern based task management has been proposed as a promising approach to work experience...
The paper describes a proto-pattern for a system architecture which facilitates very rapid developme...