As a locomotion interface for virtual reality, swimming afloat in water, is an unfamiliar and intriguing paradigm. We propose to bring our newly developed virtual swim-ming apparatus to SIGGRAPH 2002 Emerging Technol-ogy. In our exhibit, we will showcase the swimming ap-paratus and the virtual ocean environment. The swim-ming participant will be suspended in the apparatus, an 8ft cubic frame mounted with pulleys and cords, in a prone position via a hang-gliding harness. He or she will see the accompanying graphic system which renders sky, sea waves, ocean floor and a virtual swimmer. The vir-tual swimmer mimics the user’s swimming movements by processing sensor data, while the head-mounted dis-play supplies the virtual view. Preliminary use...
Fascinated by a stunning variety of corals and fishes or mysterious wrecks more and more people are ...
AbstractTo provide students a realistic neuroscience research experience requiring only computers an...
International audienceThe promise of oceanic discovery has long intrigued scientists and explorers, ...
We present a simulated underwater world to be experienced in a cave-like virtual environment [Cruz-N...
The Virtual Oceanarium is a computer generated artificial underwater world. Using multidimensional i...
Part 5: RealityInternational audienceWe propose a virtual scuba diving system using an underwater he...
Swimming is one of the popular fitness activities. HCI related research includes topics such as assi...
Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in...
Swimming is one of the most popular recreational sports in the U.S. It can also be an incredibly dif...
Ilinx, or vertigo play, is one of the four types of play identified by Roger Caillois[1]. While the ...
Physical games involving the use of water or that are played in a water environment can be found in ...
International audienceThe objective of this work is to recreate the sensorial conditions of scuba di...
More and more technology supports utilitarian interactions in altered gravity conditions, for exampl...
International audienceThe objective of this work is to introduce Augmented and Mixed Reality technol...
The unique aquatic nature of swimming makes it very difficult to use social or technical strategies ...
Fascinated by a stunning variety of corals and fishes or mysterious wrecks more and more people are ...
AbstractTo provide students a realistic neuroscience research experience requiring only computers an...
International audienceThe promise of oceanic discovery has long intrigued scientists and explorers, ...
We present a simulated underwater world to be experienced in a cave-like virtual environment [Cruz-N...
The Virtual Oceanarium is a computer generated artificial underwater world. Using multidimensional i...
Part 5: RealityInternational audienceWe propose a virtual scuba diving system using an underwater he...
Swimming is one of the popular fitness activities. HCI related research includes topics such as assi...
Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in...
Swimming is one of the most popular recreational sports in the U.S. It can also be an incredibly dif...
Ilinx, or vertigo play, is one of the four types of play identified by Roger Caillois[1]. While the ...
Physical games involving the use of water or that are played in a water environment can be found in ...
International audienceThe objective of this work is to recreate the sensorial conditions of scuba di...
More and more technology supports utilitarian interactions in altered gravity conditions, for exampl...
International audienceThe objective of this work is to introduce Augmented and Mixed Reality technol...
The unique aquatic nature of swimming makes it very difficult to use social or technical strategies ...
Fascinated by a stunning variety of corals and fishes or mysterious wrecks more and more people are ...
AbstractTo provide students a realistic neuroscience research experience requiring only computers an...
International audienceThe promise of oceanic discovery has long intrigued scientists and explorers, ...