Abstract: We are investigating the design of digital 3D interaction technology embedded in a physical envi-ronment. We take as point of departure complex, collaborative industrial design projects involving heterogene-ous sets of documents, and physical as well as digital 3D models. The paper introduces our notion of interactive room technology supporting industrial design and describes two examples of this technology: the Designers’ Workbench and the 3D Whiteboard, both integrated in a common distributed and collaborative infrastructure. The paper also describes a number of new easy-to-grab and lightweight interaction devices being experimented with in the interactive room environment. The interactive room technologies have all been designe...
The digital revolution and interactive technology have made a tremendous shift in human life, as wel...
This paper analyses the needs and problems related with the exchange of data between collaborators i...
In this paper I will discuss interactivity and spatiality, including the relationships between techn...
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...
This paper aims to discuss the possibilities of interactive displays in architecture´s design, the a...
This paper explores drawing as a design medium for conceptualising ideas within the built environmen...
In a design project, much creative work is done in teams, thus requires spaces for collaborative wor...
This research investigates novel methods and techniques along with tool support that result from a c...
Traditional desktop computers are known to offer insufficient functionality to designers. They are o...
In this paper, we introduce the concepts of “cooperative buildingsi and “roomwarei and place them in...
Reflecting on the authors’ computational and cognitive studies of collaborative design, this paper c...
This paper analyzes the technologies, devices and equipment available today that can contribute to t...
In this paper, a specific course, HCI advanced course, is the frame of reference. A research project...
The application of Organic User Interface (OUI) technologies will revolutionize interior design, thr...
This paper presents and evaluates two current advancements of collaborative technologies for archite...
The digital revolution and interactive technology have made a tremendous shift in human life, as wel...
This paper analyses the needs and problems related with the exchange of data between collaborators i...
In this paper I will discuss interactivity and spatiality, including the relationships between techn...
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...
This paper aims to discuss the possibilities of interactive displays in architecture´s design, the a...
This paper explores drawing as a design medium for conceptualising ideas within the built environmen...
In a design project, much creative work is done in teams, thus requires spaces for collaborative wor...
This research investigates novel methods and techniques along with tool support that result from a c...
Traditional desktop computers are known to offer insufficient functionality to designers. They are o...
In this paper, we introduce the concepts of “cooperative buildingsi and “roomwarei and place them in...
Reflecting on the authors’ computational and cognitive studies of collaborative design, this paper c...
This paper analyzes the technologies, devices and equipment available today that can contribute to t...
In this paper, a specific course, HCI advanced course, is the frame of reference. A research project...
The application of Organic User Interface (OUI) technologies will revolutionize interior design, thr...
This paper presents and evaluates two current advancements of collaborative technologies for archite...
The digital revolution and interactive technology have made a tremendous shift in human life, as wel...
This paper analyses the needs and problems related with the exchange of data between collaborators i...
In this paper I will discuss interactivity and spatiality, including the relationships between techn...