Abstract: The paper is an exploration of the ‘magic ’ inherent in role-play simulations in educational contexts. It compares and analyses a range of on-line role-play simulations used in higher education in a variety of disciplines highlighting the structural design and objectives of such role-play games, and in particular, it scrutinizes the game design principles that have been employed. As part of the new generation of educational technologies the use of such role-play is steadily increasing but very few guidelines exist as to how to translate educational goals and desired outcomes into game objectives and processes. Our paper provides a few such guidelines born out of the research and experience of creating such games
Example isn't another way to teach, it is the only way to teach. (Albert Einstein) Norwegian student...
The literature around experiential learning is unclear regarding the similarities and differences am...
Abstract The focus of higher education institutions is the preparation of future professionals. To a...
This paper outlines and analyzes some key design issues we encountered in the process of creating an...
The paper presents an analysis and critique of the literature on online role play simulation games f...
Classroom role-play is an interactive learning technique with a long history of success, but current...
Research suggests that game-based education encourages motivation and drives academic progress. Role...
Educational games are primarily developed for use in formal education, which limits both their typic...
This article discusses the benefits of using role-play games in education system. In addition, t...
Educational role-play has long proved an effective tool for consultants trying to develop the skills...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
The aim of this paper is to shed new light on an innovative teaching strategy and specifically prese...
Role-Playing games and simulations are growing in popularity as pedagogical tools in college classro...
With the development of media technology and game evolution, games are endowed with multiple purpose...
This study aims to extend the learning advantages of game-based learning from formal education to in...
Example isn't another way to teach, it is the only way to teach. (Albert Einstein) Norwegian student...
The literature around experiential learning is unclear regarding the similarities and differences am...
Abstract The focus of higher education institutions is the preparation of future professionals. To a...
This paper outlines and analyzes some key design issues we encountered in the process of creating an...
The paper presents an analysis and critique of the literature on online role play simulation games f...
Classroom role-play is an interactive learning technique with a long history of success, but current...
Research suggests that game-based education encourages motivation and drives academic progress. Role...
Educational games are primarily developed for use in formal education, which limits both their typic...
This article discusses the benefits of using role-play games in education system. In addition, t...
Educational role-play has long proved an effective tool for consultants trying to develop the skills...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
The aim of this paper is to shed new light on an innovative teaching strategy and specifically prese...
Role-Playing games and simulations are growing in popularity as pedagogical tools in college classro...
With the development of media technology and game evolution, games are endowed with multiple purpose...
This study aims to extend the learning advantages of game-based learning from formal education to in...
Example isn't another way to teach, it is the only way to teach. (Albert Einstein) Norwegian student...
The literature around experiential learning is unclear regarding the similarities and differences am...
Abstract The focus of higher education institutions is the preparation of future professionals. To a...