Abstract. We introduce an infinite two-person game in-spired by the selective version of R. H. Bing’s notion of screen-ability. We show how, for metrizable spaces, this game is related to covering dimension. 1
We investigate game-theoretic properties of selection principles related to weaker forms of the Meng...
Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors o...
AbstractTwo-player games of incomplete information have certain portions of positions which are priv...
Abstract. We consider a natural way of extending the Lebesgue covering dimension to various classes ...
Abstract. We consider a natural way of extending the Lebesgue covering dimension to various classes ...
We characterize the countable dimensionality of metric spaces in terms of a game-theoretic version o...
A. Berner and I. Juh~sz [BJ84] introduce the follow ing two person infinite game, G(X), played on a ...
AbstractWe investigate game-theoretic properties of selection principles related to weaker forms of ...
In this paper, we study two-player games played on infinite but monotonic game structures. We conce...
The field of research about video games has paid a lot of attention to the issue of spatiality in th...
Consider a situation with n agents or players, where some of the players form a coalition with a cer...
Game-theoretic characterizations of complexity classes have often proved useful in understanding the...
We consider player TWO of the game G1(A,B) when A and B are special classes of open covers of metriz...
Game-theoretic characterizations of complexity classes have often proved useful in understanding the...
G. Gruenhage gave a characterization of paracompactness of locally compact spaces in terms of game t...
We investigate game-theoretic properties of selection principles related to weaker forms of the Meng...
Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors o...
AbstractTwo-player games of incomplete information have certain portions of positions which are priv...
Abstract. We consider a natural way of extending the Lebesgue covering dimension to various classes ...
Abstract. We consider a natural way of extending the Lebesgue covering dimension to various classes ...
We characterize the countable dimensionality of metric spaces in terms of a game-theoretic version o...
A. Berner and I. Juh~sz [BJ84] introduce the follow ing two person infinite game, G(X), played on a ...
AbstractWe investigate game-theoretic properties of selection principles related to weaker forms of ...
In this paper, we study two-player games played on infinite but monotonic game structures. We conce...
The field of research about video games has paid a lot of attention to the issue of spatiality in th...
Consider a situation with n agents or players, where some of the players form a coalition with a cer...
Game-theoretic characterizations of complexity classes have often proved useful in understanding the...
We consider player TWO of the game G1(A,B) when A and B are special classes of open covers of metriz...
Game-theoretic characterizations of complexity classes have often proved useful in understanding the...
G. Gruenhage gave a characterization of paracompactness of locally compact spaces in terms of game t...
We investigate game-theoretic properties of selection principles related to weaker forms of the Meng...
Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors o...
AbstractTwo-player games of incomplete information have certain portions of positions which are priv...