In this paper, we present our approach to developing a general framework for FPGA based Image Processing. This framework is based on a library of Hardware Skeletons. A hardware skeleton is a parameterised description of a task-specific architecture. A skeleton’s implementation will apply optimisations specific to the target hardware. The library normally contains a range of alternative skeletons for the same task, perhaps tailored for different data representations. The library also contains high level skeletons for compound operations, whose implementation can apply appropriate optimisations. Given a complete algorithm description in terms of skeletons, an efficient hardware configuration is generated automatically. We have developed a lib...