In these days, a haptic interface, which is a force/tactile display device, is attracting great inter-est in virtual reality. With regard to this technology, researchers have reported ways to construct virtual environment and development of new devices with a unique mechanism but rarely explored the relation-ships between human perception and virtual dynam-ics. This paper suggests that it is necessary to clarify the relationships to provide more realistic force/tactile sensation for users. The main purpose of this study is to evaluate the force sensations displayed by haptic interfaces. This study focused on two haptic illusion phenomena, which are a haptic horizontal-vertical illusion and a size-weight illusion. Results of experiments usin...
This paper deals with haptic realism related to Kinematic capabilities of the devices used in manipu...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
In virtual environments, the user cannot touch or feel the virtual objects. A straightforward way to...
Abstract—Recently, the haptic interface system (one of a variety of force display devices) has attra...
The last decade has seen exponential growth in the need for a deeper dive into virtual and augmente...
Haptic illusions have not been as extensively investigated as visual or auditory illusions. Investig...
Since Virtual Environments (VE) have facilitated new dimensions of human-computer-interaction, many ...
The performance levels of human subjects in size iden-tification and size discrimination experiments...
International audiencePseudo-Haptic techniques, or visuo-haptic illusions, leverage user’s visual do...
Pseudo haptic sensation is an illusion based on visual stimuli. In virtual environments the principl...
The sense of presence in virtual environments may be greatly improved by the display of haptic virtu...
This paper presents development of new haptic display capable of stimulating the muscles and tendons...
Recent years have seen a renewed interest in haptic perception fueled in part by the lack of fundame...
Fueled by novel applications, interest in haptic perception is growing. This paper provides an overv...
International audienceThe fingertips are one of the most important and sensitive parts of our body. ...
This paper deals with haptic realism related to Kinematic capabilities of the devices used in manipu...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
In virtual environments, the user cannot touch or feel the virtual objects. A straightforward way to...
Abstract—Recently, the haptic interface system (one of a variety of force display devices) has attra...
The last decade has seen exponential growth in the need for a deeper dive into virtual and augmente...
Haptic illusions have not been as extensively investigated as visual or auditory illusions. Investig...
Since Virtual Environments (VE) have facilitated new dimensions of human-computer-interaction, many ...
The performance levels of human subjects in size iden-tification and size discrimination experiments...
International audiencePseudo-Haptic techniques, or visuo-haptic illusions, leverage user’s visual do...
Pseudo haptic sensation is an illusion based on visual stimuli. In virtual environments the principl...
The sense of presence in virtual environments may be greatly improved by the display of haptic virtu...
This paper presents development of new haptic display capable of stimulating the muscles and tendons...
Recent years have seen a renewed interest in haptic perception fueled in part by the lack of fundame...
Fueled by novel applications, interest in haptic perception is growing. This paper provides an overv...
International audienceThe fingertips are one of the most important and sensitive parts of our body. ...
This paper deals with haptic realism related to Kinematic capabilities of the devices used in manipu...
Computer Graphics technologies have developed considerably over the past decades. Realistic virtual ...
In virtual environments, the user cannot touch or feel the virtual objects. A straightforward way to...