Parameters of an immersive telepresence audio/visual system was first defined by a review of the literature and also a preliminary qualitative analysis with live subjects. The definition that emerged was drawn upon as criteria for the audio/visual design and equipment installation used for the present experiment. The definition is simulating a conferencing image of a person sitting on the other side of the meeting table in the conversational space around the table, and also includes a life-size image and eye contact. Specifically, eye contact and the resulting parallax angle of the life-size image placed in the conversational space as if around a meeting table was the subject of the experiment. Two images of live interactive conferencing vi...
We introduce withyou, our telepresence research platform. A systematic explanation of the theory bri...
A new approach to telepresence is presented in which a multitude of stationary cameras are used to a...
Eye gaze is an important and widely studied non-verbal resource in co-located social interaction. Wh...
We conducted two experiments to investigate how stereoscopy and technologies that allow individual e...
The concept of presence refers to the sensation of being in a physically distinct location. Presence...
This paper presents the major outcomes of a human factors experiment which investigated the benefits...
Today, video communication is common in private and professional communication, and during corona pa...
The paper discusses factors that affect the impression of telepresence in videocommunications. Telep...
The aim of our experiment is to determine if eye-gaze can be estimated from a virtuality human: to w...
Telepresence interactions can appear unnatural and alienating, thus making them feel superficial, ha...
The concept of supporting ad hoc or dynamic membership tele-present meetings through pulling up a ch...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
We report a series of studies on the role of eye contact in video-mediated communication. These are ...
In this paper, we present TeleHuman, a cylindrical 3D display portal for life-size human telepresenc...
Video-mediated communication systems such as teleconferencing and videophone have become popular. As...
We introduce withyou, our telepresence research platform. A systematic explanation of the theory bri...
A new approach to telepresence is presented in which a multitude of stationary cameras are used to a...
Eye gaze is an important and widely studied non-verbal resource in co-located social interaction. Wh...
We conducted two experiments to investigate how stereoscopy and technologies that allow individual e...
The concept of presence refers to the sensation of being in a physically distinct location. Presence...
This paper presents the major outcomes of a human factors experiment which investigated the benefits...
Today, video communication is common in private and professional communication, and during corona pa...
The paper discusses factors that affect the impression of telepresence in videocommunications. Telep...
The aim of our experiment is to determine if eye-gaze can be estimated from a virtuality human: to w...
Telepresence interactions can appear unnatural and alienating, thus making them feel superficial, ha...
The concept of supporting ad hoc or dynamic membership tele-present meetings through pulling up a ch...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
We report a series of studies on the role of eye contact in video-mediated communication. These are ...
In this paper, we present TeleHuman, a cylindrical 3D display portal for life-size human telepresenc...
Video-mediated communication systems such as teleconferencing and videophone have become popular. As...
We introduce withyou, our telepresence research platform. A systematic explanation of the theory bri...
A new approach to telepresence is presented in which a multitude of stationary cameras are used to a...
Eye gaze is an important and widely studied non-verbal resource in co-located social interaction. Wh...