Abstract. In this paper, we present a new design methodology for synchronous reactive systems, based on a clear separation between control and data ow parts. This methodology allows to facilitate the specication of dierent kinds of systems and to have a better readabil-ity. It also permits to separate the study of the dierent parts by using the most appropriate existing tools for each of them. Following this idea, we are particularly interested in the notion of running modes and in the Scade tool. Scade is a graphical development environment coupling data processing and state machines (modeled by the synchronous languages Lustre and Esterel). It can be used to specify, simulate, verify and generate C code. However, this tool does not follo...
Reactive system continuously interact with an environment.Synchronous languages (a family of languag...
Nous nous intéressons aux approches formelles pour le développement de systèmes réactifs critiques. ...
Reactive systems, i.e. those in constant interaction with their environments, are often distributed ...
In this paper, we present a new design methodology for synchronous reactive systems, based on a clea...
AbstractOver the past ten years, the family of synchronous languages (Special Section of the Proc. I...
Abstract. Mode-Automata have been proposed in [11]. They introduce, in the domain-specific data-flow...
Synchronous data-flow languages such as Scade/Lustre manage infinite sequences, or streams, as primi...
The synchronous approach to designing safety critical real-time systems al-lows the notion of physic...
Lustre is a synchronous dataflow-oriented language for the specification of reactive systems. Since ...
In this paper, we study the introduction of control into the Gaspard2 application UML metamodel by u...
This paper describes the language LUSTRE which is a data flow synchronous language, designed for pro...
Editor: Abstract. Synchronous programming is available through several formally defined languages ha...
International audiencesoftware projects using Simulink or Scade use in fact a subset of Simulink or ...
Software-intensive cyber-physical systems have to deal with massive numbers of components, featuring...
A system is said to be reactive if it interacts continuously with an environment, at a speed imposed...
Reactive system continuously interact with an environment.Synchronous languages (a family of languag...
Nous nous intéressons aux approches formelles pour le développement de systèmes réactifs critiques. ...
Reactive systems, i.e. those in constant interaction with their environments, are often distributed ...
In this paper, we present a new design methodology for synchronous reactive systems, based on a clea...
AbstractOver the past ten years, the family of synchronous languages (Special Section of the Proc. I...
Abstract. Mode-Automata have been proposed in [11]. They introduce, in the domain-specific data-flow...
Synchronous data-flow languages such as Scade/Lustre manage infinite sequences, or streams, as primi...
The synchronous approach to designing safety critical real-time systems al-lows the notion of physic...
Lustre is a synchronous dataflow-oriented language for the specification of reactive systems. Since ...
In this paper, we study the introduction of control into the Gaspard2 application UML metamodel by u...
This paper describes the language LUSTRE which is a data flow synchronous language, designed for pro...
Editor: Abstract. Synchronous programming is available through several formally defined languages ha...
International audiencesoftware projects using Simulink or Scade use in fact a subset of Simulink or ...
Software-intensive cyber-physical systems have to deal with massive numbers of components, featuring...
A system is said to be reactive if it interacts continuously with an environment, at a speed imposed...
Reactive system continuously interact with an environment.Synchronous languages (a family of languag...
Nous nous intéressons aux approches formelles pour le développement de systèmes réactifs critiques. ...
Reactive systems, i.e. those in constant interaction with their environments, are often distributed ...