Learning how to defeat human players is a challenging task in today’s commercial computer games. This paper suggests a goal-directed hierarchical dynamic scripting approach for incorporating learning into real-time strategy games. Two alternatives for shortening the re-adaptation time when using dynamic scripting are also presented. Finally, this paper presents an effective way of throttling the performance of the adaptive artificial intelligence system. Put together, the approach entails the possibility of an artificial intelligence opponent to be challenging for a human player, but not too challenging
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...
In real-time strategy (RTS) games, the human player faces tasks such as resource allocation, mission...
In real-time strategy (RTS) games, the human player faces tasks such as resource allocation, mission...
Contains fulltext : 56929.pdf (publisher's version ) (Open Access)Online learning ...
When we talk about computer learning in competitive games, we think of an opponent that can learn f...
Online learning in commercial computer games allows computer-controlled opponents to adapt to the wa...
Online learning in commercial computer games allows computer-controlled opponents to adapt to the wa...
Online learning in commercial computer games allows computer-controlled opponents to adapt to the wa...
Online learning in commercial computer games allows computer-controlled opponents to adapt to the wa...
We set out to take a look at machine learning in RTS-games, with an emphasis on dynamic scripting, a...
dynamic scripting; adaptive adversaries; behavior modeling; reinforcement learning ABSTRACT: The dyn...
Game AI is the decision-making process of computer-controlled opponents in computer games. Adaptive ...
AbstractGame artificial intelligence (AI) controls the decision-making process of computer-controlle...
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...
In real-time strategy (RTS) games, the human player faces tasks such as resource allocation, mission...
In real-time strategy (RTS) games, the human player faces tasks such as resource allocation, mission...
Contains fulltext : 56929.pdf (publisher's version ) (Open Access)Online learning ...
When we talk about computer learning in competitive games, we think of an opponent that can learn f...
Online learning in commercial computer games allows computer-controlled opponents to adapt to the wa...
Online learning in commercial computer games allows computer-controlled opponents to adapt to the wa...
Online learning in commercial computer games allows computer-controlled opponents to adapt to the wa...
Online learning in commercial computer games allows computer-controlled opponents to adapt to the wa...
We set out to take a look at machine learning in RTS-games, with an emphasis on dynamic scripting, a...
dynamic scripting; adaptive adversaries; behavior modeling; reinforcement learning ABSTRACT: The dyn...
Game AI is the decision-making process of computer-controlled opponents in computer games. Adaptive ...
AbstractGame artificial intelligence (AI) controls the decision-making process of computer-controlle...
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...
Game artificial intelligence (AI) controls the decision-making process of computer-controlled oppone...