With no doubt, advanced human-computer interaction technologies represent one of the key selling points of all the most popular new gaming consoles. Players, in fact, can now interact realistically with their gaming environments, not suffering anymore from that lack of authenticity that was caused by the use of a simple joysticks or mice. Such incredible result has been achieved by means of new advanced hardware specialized in the recognition of players ’ gestures. In this work, we show that the same objective can be attained utilizing an off-the-shelf webcam and a robust gesture recognition software system. In particular, our novel gesture recognition system, which is based on artificial vision algorithms, leads to a fast and robust interp...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
We envision to add context awareness and ambient intelligence to edutainment and computer gaming app...
This paper describes the implementation of a device-less interaction ’device ’ using hand gesture re...
With no doubt, advanced human-computer interaction technologies represent one of the key selling poi...
Gestural-based interfaces have become one of the fundamental technologies that can determine the suc...
Hands-free gaming systems are likely to gain, in the near future, the total share of the electronic ...
Abstract — Hands-free gaming systems are likely to gain, in the near future, the total share of the ...
We use our hands constantly to interact with things: pick them up, move them, transform their shape,...
International audienceInterest in gesture-based interaction has been growing considerably, but most ...
<p>Gesture gaming is a method by which users having a laptop/pc/x-box play games using natural or bo...
Abstract. As web cameras cost is much lower and easier to get nowadays, the ways to develop an inter...
system using hand gesture Recognition to handle the mouse event, media player, image viewer.Users ha...
Even after more than two decades of input devices development, many people still find the interactio...
Due to the universal non-verbal natural communication approach that allows for effective communicati...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
We envision to add context awareness and ambient intelligence to edutainment and computer gaming app...
This paper describes the implementation of a device-less interaction ’device ’ using hand gesture re...
With no doubt, advanced human-computer interaction technologies represent one of the key selling poi...
Gestural-based interfaces have become one of the fundamental technologies that can determine the suc...
Hands-free gaming systems are likely to gain, in the near future, the total share of the electronic ...
Abstract — Hands-free gaming systems are likely to gain, in the near future, the total share of the ...
We use our hands constantly to interact with things: pick them up, move them, transform their shape,...
International audienceInterest in gesture-based interaction has been growing considerably, but most ...
<p>Gesture gaming is a method by which users having a laptop/pc/x-box play games using natural or bo...
Abstract. As web cameras cost is much lower and easier to get nowadays, the ways to develop an inter...
system using hand gesture Recognition to handle the mouse event, media player, image viewer.Users ha...
Even after more than two decades of input devices development, many people still find the interactio...
Due to the universal non-verbal natural communication approach that allows for effective communicati...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
We envision to add context awareness and ambient intelligence to edutainment and computer gaming app...
This paper describes the implementation of a device-less interaction ’device ’ using hand gesture re...