Two players simultaneously decide whether or not to acquire new weapons in an arms race game. Each player’s type determines his propensity to arm. Types are private information, and are independently drawn from a continuous distribution. With probability close to one, the best outcome for each player is for neither to acquire new weapons (although each prefers to acquire new weapons if he thinks the opponent will). There is a small probability that a player is a dominant strategy type who always prefers to acquire new weapons. We find conditions under which the unique Bayesian–Nash equilibrium involves an arms race with probability one. However, if the probability that a player is a dominant strategy type is sufficiently small, then there i...
The problem of modeling and "optimally controlling" an arms race situation between two nations is a ...
The spread of nuclear weapons is a hotly debated topic, with two dominating schools of thought. One ...
I investigate a two-country non cooperative game where the status quo ante is asymmetric as one coun...
We consider an “arms race ” game, where two players simultaneously decide whether or not to aquire n...
We analyze a two-player game of strategic experimentation with two-armed bandits. Each player has to...
AbstractA three-way arms race can be modeled as an iterated game with the payoff determined by the a...
We consider a model in which two countries are involved in arms accumulation. The West is a decentra...
This paper studies a game of strategic experimentation with two-armed bandits whose risky arm might ...
We examine a two-player game with two-armed exponential bandits à la (Keller et al. in Econometrica ...
This paper studies a game of strategic experimentation with two-armed bandits whose risky arm might ...
This paper develops a decision/game-theoretic model of arms growth which implies that arms competiti...
This paper constructs a graphical and mathematical model of dyadic interstate security competition. ...
This article is an attempt to combine two ways of modeling arms races. There is no doubt that the cl...
We analyze a two-player game of strategic experimentation with two-armed bandits. Each player has to...
Arms sales to countries involved in regional conflicts raise a range of pressing policy issues. This...
The problem of modeling and "optimally controlling" an arms race situation between two nations is a ...
The spread of nuclear weapons is a hotly debated topic, with two dominating schools of thought. One ...
I investigate a two-country non cooperative game where the status quo ante is asymmetric as one coun...
We consider an “arms race ” game, where two players simultaneously decide whether or not to aquire n...
We analyze a two-player game of strategic experimentation with two-armed bandits. Each player has to...
AbstractA three-way arms race can be modeled as an iterated game with the payoff determined by the a...
We consider a model in which two countries are involved in arms accumulation. The West is a decentra...
This paper studies a game of strategic experimentation with two-armed bandits whose risky arm might ...
We examine a two-player game with two-armed exponential bandits à la (Keller et al. in Econometrica ...
This paper studies a game of strategic experimentation with two-armed bandits whose risky arm might ...
This paper develops a decision/game-theoretic model of arms growth which implies that arms competiti...
This paper constructs a graphical and mathematical model of dyadic interstate security competition. ...
This article is an attempt to combine two ways of modeling arms races. There is no doubt that the cl...
We analyze a two-player game of strategic experimentation with two-armed bandits. Each player has to...
Arms sales to countries involved in regional conflicts raise a range of pressing policy issues. This...
The problem of modeling and "optimally controlling" an arms race situation between two nations is a ...
The spread of nuclear weapons is a hotly debated topic, with two dominating schools of thought. One ...
I investigate a two-country non cooperative game where the status quo ante is asymmetric as one coun...