Abstract. The replica of the Owen-Granot market linear production game is studied. A suitable way oí replicating is devised. The standard convergen ce oí the replica's eore to a competitive solution is obtained. The approaeh presented here could be of wide eeonomie applieability, sinee it depellds on a proper vector in the eore of resouree games. 1. INTRODUC TION. The linear production game introduced by Owen [3] is atype of market game, whieh is generated by linear prograrnming optimization problems. In this game it ls important the relation between the eore and the competitive seto The competit ive set is always contained in the core of an LP-game, but both sets are not identical. However, if the set of players is l'eplieated ma...
Within a classical discrete-time Cournot oligopoly model with linear demand and quadratic cost funct...
none2noIn the rank of behavioral rules, imitation-based heuristics have received special attention i...
Rosenmüller J, Shitovitz B. A characterization of vNM-stable sets for linear production games. INTER...
We analyze applications of biform games to linear production (LP) and sequencing processes. Biform g...
We study linear production situations with an infinite number of production techniques. Such a situa...
In this paper we propose an oligopoly game where quantity setting firms have incomplete information ...
International audienceWe consider a linear exchange economy and its successive replicas. We study th...
We propose an oligopoly game where quantity setting firms have incomplete information about the dema...
Abstract. In this paper we analyze how to improve the benefits of n producers when: (1) each produce...
A general model for noncooperative extraction of common-property resource is considered. The main re...
International audienceIn this work we consider allocation games and we investigate the following que...
Sufficient conditions are demonstrated for the non-emptiness of asymptotic cores of sequences of repl...
This paper deals with cooperation situations in linear production problems in which a set of goods a...
We apply linear and non-linear programming to find the solutions for Nash equilibriums and Nash arbi...
We study the repeated congestion game, in which multiple populations of players share resources, and...
Within a classical discrete-time Cournot oligopoly model with linear demand and quadratic cost funct...
none2noIn the rank of behavioral rules, imitation-based heuristics have received special attention i...
Rosenmüller J, Shitovitz B. A characterization of vNM-stable sets for linear production games. INTER...
We analyze applications of biform games to linear production (LP) and sequencing processes. Biform g...
We study linear production situations with an infinite number of production techniques. Such a situa...
In this paper we propose an oligopoly game where quantity setting firms have incomplete information ...
International audienceWe consider a linear exchange economy and its successive replicas. We study th...
We propose an oligopoly game where quantity setting firms have incomplete information about the dema...
Abstract. In this paper we analyze how to improve the benefits of n producers when: (1) each produce...
A general model for noncooperative extraction of common-property resource is considered. The main re...
International audienceIn this work we consider allocation games and we investigate the following que...
Sufficient conditions are demonstrated for the non-emptiness of asymptotic cores of sequences of repl...
This paper deals with cooperation situations in linear production problems in which a set of goods a...
We apply linear and non-linear programming to find the solutions for Nash equilibriums and Nash arbi...
We study the repeated congestion game, in which multiple populations of players share resources, and...
Within a classical discrete-time Cournot oligopoly model with linear demand and quadratic cost funct...
none2noIn the rank of behavioral rules, imitation-based heuristics have received special attention i...
Rosenmüller J, Shitovitz B. A characterization of vNM-stable sets for linear production games. INTER...