Modulation of the steady-state visual evoked potential (SSVEP) by attention was studied in detail using 15 ‘tag ’ frequencies in the range of 2.5--20 Hz. The stimuli were two series of random disc search arrays superimposed on two concentric color-marked annuli respectively. Two series of arrays were updated independently; one updated at one fixed frequency (flicker) and the other updated randomly according to a white noise distribution (random broad-band flicker, rbbf). On each trial, the observer was instructed to attend one annulus and to detect a target (a triangle) that occa-sionally appeared in a random disc array in the attended annulus. The SSVEP results show that the choice of flicker frequency selects which cortical network synchr...
Multiple concurrently presented stimuli are thought to compete for neuronal processing resources. Su...
Rhythmic visual stimulation (“flicker”) is primarily used to “tag” processing of low-level visual an...
Improvements in perceptual performance can be obtained when events in the environment are temporally...
Modulation of the steady-state visual evoked potential (SSVEP) by attention was studied in detail us...
Electroencephalographic data were collected to investigate the effects of selective attention on vis...
Electroencephalographic data were collected to investigate the effects of selective attention on vis...
Flickering stimuli evoke an oscillatory brain response with the same frequency as the driving stimul...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
How attentional modulation on brain activities determines behavioral performance has been one of the...
Multiple concurrently presented stimuli are thought to compete for neuronal processing resources. Su...
Multiple concurrently presented stimuli are thought to compete for neuronal processing resources. Su...
Rhythmic visual stimulation (“flicker”) is primarily used to “tag” processing of low-level visual an...
Improvements in perceptual performance can be obtained when events in the environment are temporally...
Modulation of the steady-state visual evoked potential (SSVEP) by attention was studied in detail us...
Electroencephalographic data were collected to investigate the effects of selective attention on vis...
Electroencephalographic data were collected to investigate the effects of selective attention on vis...
Flickering stimuli evoke an oscillatory brain response with the same frequency as the driving stimul...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
Frequency tagging is an EEG method based on the quantification of the steady state visual evoked pot...
How attentional modulation on brain activities determines behavioral performance has been one of the...
Multiple concurrently presented stimuli are thought to compete for neuronal processing resources. Su...
Multiple concurrently presented stimuli are thought to compete for neuronal processing resources. Su...
Rhythmic visual stimulation (“flicker”) is primarily used to “tag” processing of low-level visual an...
Improvements in perceptual performance can be obtained when events in the environment are temporally...