This paper undertakes a simulation study of a player’s learning about the struc-ture of a game situation. In a simple 1-person example called Mike’s Bike Commut-ing, we simulate the process by which Mike experiences and accumulates memories about the game structure. It is the basic requirement that to keep an experience as a long-term memory, Mike needs enough repetitions of that experience. By the choice of our simple and casual example, we can discuss relevant time spans for learning. In particular, we argue that the limit case of Mike’s learning as time tends to infinity is of little relevance to the problem of learning. We find also that the concept of “marking ” introduced by Kaneko-Kline is important for obtaining sufficient structura...
The purpose of this study is to establish a viable structural model of simulation in learning from t...
This communication analyzes simulation as a method for learning during design, rather than a method ...
This paper describes some game situations used to study how subjects learn mathematical structures, ...
This paper undertakes a simulation study of a player’s learning about the structureof a game situati...
This paper undertakes a simulation study of a player’s learning about the struc-ture of a game situa...
Abstract: Aside from hand-coded bots, most videogame agents rely on experience in one way or another...
Structural knowledge is a intermediate type of knowledge, that mediates the translation of declarat...
<p>Four tasks of 50 trials each are sequentially shown to the structure learning model. Priors were ...
This paper presents a model of learning about a game. Players initially have little knowledge about ...
Humans display an unrivalled degree of control over their environments. From a young age, humans rep...
The acquisition of certain skills, such as learning to ride a bicycle, are considered to be in the d...
This paper proposes a model of learning about a game. Players initially have littleknowledge about t...
The structure of knowledge is commonly described as a network of key concepts and semantic relations...
A. Example encoding stage representations of novel object images. Each subtask consists of images of...
Understanding human behavior in the context of exploration and navigation is an important but challe...
The purpose of this study is to establish a viable structural model of simulation in learning from t...
This communication analyzes simulation as a method for learning during design, rather than a method ...
This paper describes some game situations used to study how subjects learn mathematical structures, ...
This paper undertakes a simulation study of a player’s learning about the structureof a game situati...
This paper undertakes a simulation study of a player’s learning about the struc-ture of a game situa...
Abstract: Aside from hand-coded bots, most videogame agents rely on experience in one way or another...
Structural knowledge is a intermediate type of knowledge, that mediates the translation of declarat...
<p>Four tasks of 50 trials each are sequentially shown to the structure learning model. Priors were ...
This paper presents a model of learning about a game. Players initially have little knowledge about ...
Humans display an unrivalled degree of control over their environments. From a young age, humans rep...
The acquisition of certain skills, such as learning to ride a bicycle, are considered to be in the d...
This paper proposes a model of learning about a game. Players initially have littleknowledge about t...
The structure of knowledge is commonly described as a network of key concepts and semantic relations...
A. Example encoding stage representations of novel object images. Each subtask consists of images of...
Understanding human behavior in the context of exploration and navigation is an important but challe...
The purpose of this study is to establish a viable structural model of simulation in learning from t...
This communication analyzes simulation as a method for learning during design, rather than a method ...
This paper describes some game situations used to study how subjects learn mathematical structures, ...