Realism of rendered human skin can be strongly enhanced by taking into account skin wrinkles. However, modeling wrinkles is a difficult task, and considerable time and effort are necessary to achieve satisfactory results. This paper presents a simple method to easily model wrinkles on human skin, nevertheless taking into account the properties of real wrinkles. Wrinkles are specified using intuitive parameters, and are generated over a triangle mesh representing a body part, such as a hand or a face. Wrinkled skin surfaces are rendered at an interactive frame rate, dynamically modulating wrinkle amplitude according to skin surface deformation while animating the body part. We demonstrate the ability of our method to model realistic wrinkle ...
We describe two new shape operators that superimpose wrinkles on top of a smooth NURBS surface. Prev...
This paper describes a method for animating the appearance of clothing, such as pants or a shirt, th...
We present a lightweight non-parametric method to generate wrinkles for 3D facial modeling and anima...
Wrinkle simulation with skin modeling and deformation are extremely important in enhancing the reali...
Wrinkles are an extremely important contribution for enhancing the realism of human figure models. I...
Many efforts have been taken to generate realistic facial modeling and animation. This is inspired b...
This paper describes a method to simulate realistic wrinkles on clothes without fine mesh and large ...
Wrinkling of human skin significantly affects the realism of computer generated characters. Wrinkles...
This paper briefly reviews the existing approaches employed in computer animation for skin modeling,...
International audienceThis paper proposes a new method for designing dynamic wrinkles that appear an...
Example faceInput face User sketch Output face Figure 1: We use statistics extracted from example fa...
International audienceThis paper presents a method to add fine details, such as wrinkles and bulges,...
This paper presents an energy-based approach that models the distinct wrinkle shapes to represent th...
Skin wrinkles add realism and expressiveness to 3D facial animation. Modeling and animation of facia...
10.1109/CGI.2005.1500352Proceedings of Computer Graphics International Conference, CGI3-1
We describe two new shape operators that superimpose wrinkles on top of a smooth NURBS surface. Prev...
This paper describes a method for animating the appearance of clothing, such as pants or a shirt, th...
We present a lightweight non-parametric method to generate wrinkles for 3D facial modeling and anima...
Wrinkle simulation with skin modeling and deformation are extremely important in enhancing the reali...
Wrinkles are an extremely important contribution for enhancing the realism of human figure models. I...
Many efforts have been taken to generate realistic facial modeling and animation. This is inspired b...
This paper describes a method to simulate realistic wrinkles on clothes without fine mesh and large ...
Wrinkling of human skin significantly affects the realism of computer generated characters. Wrinkles...
This paper briefly reviews the existing approaches employed in computer animation for skin modeling,...
International audienceThis paper proposes a new method for designing dynamic wrinkles that appear an...
Example faceInput face User sketch Output face Figure 1: We use statistics extracted from example fa...
International audienceThis paper presents a method to add fine details, such as wrinkles and bulges,...
This paper presents an energy-based approach that models the distinct wrinkle shapes to represent th...
Skin wrinkles add realism and expressiveness to 3D facial animation. Modeling and animation of facia...
10.1109/CGI.2005.1500352Proceedings of Computer Graphics International Conference, CGI3-1
We describe two new shape operators that superimpose wrinkles on top of a smooth NURBS surface. Prev...
This paper describes a method for animating the appearance of clothing, such as pants or a shirt, th...
We present a lightweight non-parametric method to generate wrinkles for 3D facial modeling and anima...