We introduce Markov Decision Evolutionary Games with N players, in which each individual in a large population interacts with other randomly selected players. The states and actions of each player in an interaction together de-termine the instantaneous payoff for all involved players. They also determine the transition probabilities to move to the next state. Each individual wishes to maximize the to-tal expected discounted payoff over an infinite horizon. We provide a rigorous derivation of the asymptotic behavior of this system as the size of the population grows to infin-ity. We show that under any Markov strategy, the random process consisting of one specific player and the remaining population converges weakly to a jump process driven ...
Evolutionary game dynamics describes the spreading of successful strategies in a population of repro...
In this paper we study one of the most well known examples of evolutionary games, the Hawk and Dove ...
International audienceWe study in this paper a noncooperative game with an infinite number of player...
We introduce Markov Decision Evolutionary Games with N players, in which each individual in a large ...
International audienceWe introduce Markov Decision Evolutionary Games with N players, in which each ...
We introduce Markov Decision Evolutionary Games with N players, in which each individual in a large ...
International audienceWe present a class of evolutionary games involving large populations that have...
We study the asymptotic organization among many optimizing individu- als interacting in a suitable “...
We consider a simple model of stochastic evolution in population games. In our model, each agent occ...
International audienceWe consider a class of stochastic games with finite number of resource states,...
International audienceWe explore a mechanism of decision-making in Mean Field Games with myopic play...
Population games describe strategic interactions among large numbers of small, anonymous agents. Beh...
Abstract. We present a general model of stochastic evolution in games played by large populations of...
Evolutionary Game Theory (EGT) constitutes a simple framework to study the behavior of large populat...
In this article we review a model of stochastic evolution under general noisy best-response protocol...
Evolutionary game dynamics describes the spreading of successful strategies in a population of repro...
In this paper we study one of the most well known examples of evolutionary games, the Hawk and Dove ...
International audienceWe study in this paper a noncooperative game with an infinite number of player...
We introduce Markov Decision Evolutionary Games with N players, in which each individual in a large ...
International audienceWe introduce Markov Decision Evolutionary Games with N players, in which each ...
We introduce Markov Decision Evolutionary Games with N players, in which each individual in a large ...
International audienceWe present a class of evolutionary games involving large populations that have...
We study the asymptotic organization among many optimizing individu- als interacting in a suitable “...
We consider a simple model of stochastic evolution in population games. In our model, each agent occ...
International audienceWe consider a class of stochastic games with finite number of resource states,...
International audienceWe explore a mechanism of decision-making in Mean Field Games with myopic play...
Population games describe strategic interactions among large numbers of small, anonymous agents. Beh...
Abstract. We present a general model of stochastic evolution in games played by large populations of...
Evolutionary Game Theory (EGT) constitutes a simple framework to study the behavior of large populat...
In this article we review a model of stochastic evolution under general noisy best-response protocol...
Evolutionary game dynamics describes the spreading of successful strategies in a population of repro...
In this paper we study one of the most well known examples of evolutionary games, the Hawk and Dove ...
International audienceWe study in this paper a noncooperative game with an infinite number of player...