Abstract: We report results from an experiment that examines play in an indefinitely repeated, 2-player Prisoner’s Dilemma game. Each experimental session involves N subjects and a sequence of indefinitely repeated games. The main treatment consists of whether agents are matched in fixed pairings or matched randomly in each indefinitely repeated game. Within the random matching treatment, we vary the information that players have about their opponents. Contrary to a theoretical possibility suggested by Kandori (1992), a cooperative norm does not emerge in the treatments where players are matched randomly. On the other hand, in the fixed pairings treatment, the evidence suggests that a cooperative norm does emerge as players gain more exper...
A usual criticism of the theory of infinitely repeated games is that it does not pro-vide sharp pred...
In the standard prisoners' dilemma (SPD) cooperation is efficient. In the repeated, modified prisone...
In finitely repeated prisoner dilemma games, two-person teams start with significantly less cooperat...
preliminary, comments welcome A proper understanding of the determinants of co-operation is crucial ...
Explaining cooperation in social dilemmas is a central issue in behavioral science, and the prisoner...
Explaining cooperation in social dilemmas is a central issue in behavioral science, and the prisoner...
This paper studies the possibility of whole population cooperation based on playerspreferences. Cons...
In repeated interactions between individuals, we do not expect that exactly the same situation will ...
In repeated interactions between individuals, we do not expect that exactly the same situation will ...
We address whether cooperative behavior in a repeated Prisoner’s Dilemma (PD) is more easily achieve...
While there is an extensive literature on the theory of infinitely repeated games, empirical evidenc...
The Prisoner's Dilemma has been a subject of extensive research due to its importance in understandi...
We study environments in which agents are randomly matched to play a Prisoner’s Dilemma, and each pl...
We address whether cooperative behavior in a repeated Prisoner's Dilemma (PD) is more easily achieve...
A rich body of literature has proposed that pairs behave significantly differently from individuals ...
A usual criticism of the theory of infinitely repeated games is that it does not pro-vide sharp pred...
In the standard prisoners' dilemma (SPD) cooperation is efficient. In the repeated, modified prisone...
In finitely repeated prisoner dilemma games, two-person teams start with significantly less cooperat...
preliminary, comments welcome A proper understanding of the determinants of co-operation is crucial ...
Explaining cooperation in social dilemmas is a central issue in behavioral science, and the prisoner...
Explaining cooperation in social dilemmas is a central issue in behavioral science, and the prisoner...
This paper studies the possibility of whole population cooperation based on playerspreferences. Cons...
In repeated interactions between individuals, we do not expect that exactly the same situation will ...
In repeated interactions between individuals, we do not expect that exactly the same situation will ...
We address whether cooperative behavior in a repeated Prisoner’s Dilemma (PD) is more easily achieve...
While there is an extensive literature on the theory of infinitely repeated games, empirical evidenc...
The Prisoner's Dilemma has been a subject of extensive research due to its importance in understandi...
We study environments in which agents are randomly matched to play a Prisoner’s Dilemma, and each pl...
We address whether cooperative behavior in a repeated Prisoner's Dilemma (PD) is more easily achieve...
A rich body of literature has proposed that pairs behave significantly differently from individuals ...
A usual criticism of the theory of infinitely repeated games is that it does not pro-vide sharp pred...
In the standard prisoners' dilemma (SPD) cooperation is efficient. In the repeated, modified prisone...
In finitely repeated prisoner dilemma games, two-person teams start with significantly less cooperat...