We present an approach for creating non-photorealistic renderings of 3D scenes in real-time. We employ a hybrid system which uses both image-space and object-space techniques for creating fast and effective results. A reliable method of edge detection is presented to find all important edges within a scene. This edge detection technique is combined with a painterly renderer to render the scene using different levels of abstraction. This is used to increase the saliency of important objects and remove extraneous detail. 3D object information is used to apply an object-based segmentation technique which allows each scene object to be rendered using a single abstraction level depending on its scene importance. The abstraction techniques are im...
Real-time visualization of 3D scenes is a very important feature of many computer graphics solution...
A classic problem in the development of Mixed Reality systems is the registration. The correct align...
Abstract. We present a real-time painterly rendering technique for geometric models. The painterly a...
We present an approach for creating non-photorealistic renderings of 3D scenes in real-time. We empl...
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic rendering...
The goal of this thesis is to examine non-photorealistic rendering (NPR) methods with respect to the...
The goal of this thesis is to examine non-photorealistic rendering (NPR) methods with respect to the...
In this research work, a software and hardware prototype for real-time 3D visualisation is developed...
One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual ...
One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual ...
One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual ...
This paper presents an online system which is capable of reconstructing and rendering dynamic object...
This paper presents an online system which is capable of reconstructing and rendering dynamic object...
The field of 3D computer graphics has received much attention in the recent decade. Nowadays, 3D com...
We present a non-photorealistic rendering approach to capture and convey shape features of real-worl...
Real-time visualization of 3D scenes is a very important feature of many computer graphics solution...
A classic problem in the development of Mixed Reality systems is the registration. The correct align...
Abstract. We present a real-time painterly rendering technique for geometric models. The painterly a...
We present an approach for creating non-photorealistic renderings of 3D scenes in real-time. We empl...
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic rendering...
The goal of this thesis is to examine non-photorealistic rendering (NPR) methods with respect to the...
The goal of this thesis is to examine non-photorealistic rendering (NPR) methods with respect to the...
In this research work, a software and hardware prototype for real-time 3D visualisation is developed...
One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual ...
One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual ...
One of the main goals of computer graphics is the fast synthesis of photorealistic image of virtual ...
This paper presents an online system which is capable of reconstructing and rendering dynamic object...
This paper presents an online system which is capable of reconstructing and rendering dynamic object...
The field of 3D computer graphics has received much attention in the recent decade. Nowadays, 3D com...
We present a non-photorealistic rendering approach to capture and convey shape features of real-worl...
Real-time visualization of 3D scenes is a very important feature of many computer graphics solution...
A classic problem in the development of Mixed Reality systems is the registration. The correct align...
Abstract. We present a real-time painterly rendering technique for geometric models. The painterly a...