This paper examines the ability of a policy maker to control equilibrium outcomes in a global coordination game; applications include currency attacks, bank runs, and debt crises. A unique equilibrium is known to survive when the policy is exogenously fixed. We show that, by convey-ing information, endogenous policy re-introduces multiple equilibria. Multiplicity obtains even in environments where the policy is observed with idiosyncratic noise. It is sustained by the agents coordinating on different interpretations of, and different reactions to, the same policy choices. The policy maker is thus trapped into a position where both the optimal policy and the coordination outcome are dictated by self-fulfilling market expectations
We generalize some recent results developed in static policy games with multiple players, to a dynam...
We generalize some recent results developed in static policy games with multiple players, to a dynam...
The value of a game is the payoff a player can expect (ex ante) from playing the game. Understanding...
This paper introduces signaling in a global game so as to examine the informational role of policy i...
This paper examines the ability of a policy maker to control equilibrium outcomes in an envi-ronment...
This paper examines the ability of a policy maker to control equilibrium outcomes in an environment ...
This paper examines the ability of a policy maker to control equilibrium outcomes in an envi-ronment...
We introduce endogenous price formation into the theoretical global games model of currency crises, ...
Global games of regime change – that is, coordination games of incomplete information in which a st...
Discretionary policymakers cannot manage private-sector expectations and cannot coordinate the actio...
Abstract: There is a growing literature using the global game approach to study coordination games. ...
Models of coordination failure have equilibria that are not first-best because of externalities. Usu...
In this paper, we consider a dynamic game model of two identical countries. Policy-makers of both co...
We uncover a novel interaction between strategic uncertainty in coordination games of incomplete inf...
The value of a game is the payoff a player can expect (ex ante) from playing the game. Understanding...
We generalize some recent results developed in static policy games with multiple players, to a dynam...
We generalize some recent results developed in static policy games with multiple players, to a dynam...
The value of a game is the payoff a player can expect (ex ante) from playing the game. Understanding...
This paper introduces signaling in a global game so as to examine the informational role of policy i...
This paper examines the ability of a policy maker to control equilibrium outcomes in an envi-ronment...
This paper examines the ability of a policy maker to control equilibrium outcomes in an environment ...
This paper examines the ability of a policy maker to control equilibrium outcomes in an envi-ronment...
We introduce endogenous price formation into the theoretical global games model of currency crises, ...
Global games of regime change – that is, coordination games of incomplete information in which a st...
Discretionary policymakers cannot manage private-sector expectations and cannot coordinate the actio...
Abstract: There is a growing literature using the global game approach to study coordination games. ...
Models of coordination failure have equilibria that are not first-best because of externalities. Usu...
In this paper, we consider a dynamic game model of two identical countries. Policy-makers of both co...
We uncover a novel interaction between strategic uncertainty in coordination games of incomplete inf...
The value of a game is the payoff a player can expect (ex ante) from playing the game. Understanding...
We generalize some recent results developed in static policy games with multiple players, to a dynam...
We generalize some recent results developed in static policy games with multiple players, to a dynam...
The value of a game is the payoff a player can expect (ex ante) from playing the game. Understanding...