Abstract: Digital Game-based Learning (DGL) has become a hot topic in educational technology in recent years. Additionally, effective instruction for students with dyslexia and other learning disabilities is a growing concern in higher education. This paper begins with an overview and working definition of dyslexia, followed by a discussion of the most common difficulties dyslexic students experience in higher education. Common instruction techniques used with dyslexic students are presented. Advantages and disadvantages of using DGL are discussed. Finally, arguments are presented for using DGL as an instruction method with dyslexic students in higher education
Dyslexia children are under the special category during their study. In fact, they are smart as norm...
BACKGROUND: Dyslexia, a specific learning difficulty and a disability as defined in the Equality Act...
The rapid development in Information and Communication Technologies (ICT) has promoted the use of on...
Multimedia technology is constantly growing and benefitted every facet of our lives and h...
This research thesis approaches the research question of "How can we use interactive digital applica...
Educational software nowadays gives something beneficial to the users, especially to the student. Ma...
Ability to read is a unanimous privilege we have as human. Therefore, research and development on L...
There are many dyslexia children in Indoneisa, that not as balanced as the handled. At least the med...
Abstract-Dyslexia includes a large variety of literacy-related difficulties which demands, in most c...
In recent years, universities have been involved in developing new strategies to promote widening pa...
Abstract— This paper describes an initial set of usability heuristics and guidelines for educational...
This paper describes work done in generating guidelines for the development of computer science teac...
In modern society about 10% of children suffer from a neuro-developmental disorder called dyslexia, ...
In modern society about 10% of children suffer from a neuro-developmental disorder called dyslexia, ...
Dyslexia is a cognitive disorder that affects the evolutionary ability to read, write, and speak in ...
Dyslexia children are under the special category during their study. In fact, they are smart as norm...
BACKGROUND: Dyslexia, a specific learning difficulty and a disability as defined in the Equality Act...
The rapid development in Information and Communication Technologies (ICT) has promoted the use of on...
Multimedia technology is constantly growing and benefitted every facet of our lives and h...
This research thesis approaches the research question of "How can we use interactive digital applica...
Educational software nowadays gives something beneficial to the users, especially to the student. Ma...
Ability to read is a unanimous privilege we have as human. Therefore, research and development on L...
There are many dyslexia children in Indoneisa, that not as balanced as the handled. At least the med...
Abstract-Dyslexia includes a large variety of literacy-related difficulties which demands, in most c...
In recent years, universities have been involved in developing new strategies to promote widening pa...
Abstract— This paper describes an initial set of usability heuristics and guidelines for educational...
This paper describes work done in generating guidelines for the development of computer science teac...
In modern society about 10% of children suffer from a neuro-developmental disorder called dyslexia, ...
In modern society about 10% of children suffer from a neuro-developmental disorder called dyslexia, ...
Dyslexia is a cognitive disorder that affects the evolutionary ability to read, write, and speak in ...
Dyslexia children are under the special category during their study. In fact, they are smart as norm...
BACKGROUND: Dyslexia, a specific learning difficulty and a disability as defined in the Equality Act...
The rapid development in Information and Communication Technologies (ICT) has promoted the use of on...